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skript dekompile

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rrixh May 01, 2024 Never 120
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Plaintext dekompileSkript_rrixh.xlsx 189 lines (188 loc) | 8.23 KB
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local Numbers = {}
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local Properties = {}
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local HttpService = game:GetService('HttpService');
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function keyF(a)
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return typeof(a) == 'number' and ('[%d] = '):format(a) or ('[\'%s\'] = '):format(tostring(a))
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end
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function keyE(a, b)
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if typeof(b):lower() == 'instance' then
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return b.Name:gsub(' ', '_')
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elseif typeof(b) == 'boolean' then return 'bool' .. tostring(a) elseif typeof(b) == 'string' then return 'str' .. tostring(a) elseif typeof(b) == 'number' then return 'num' .. tostring(a) elseif typeof(b) == 'table' then return 'tbl' .. tostring(a) else return typeof(b) .. tostring(a) end
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end
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function rnum(min, max)
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local a;
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repeat a = math.random(min, max) until not table.find(Numbers, a)
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table.insert(Numbers, a)
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return a
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end
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local _RENV = getrenv()
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function inrenv(func)
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name = typeof(func) == 'string' and func or typeof(func) == 'function' and debug.getinfo(func).name
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for i, v in _RENV do
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if typeof(v) == 'function' then
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if i == name then return true end
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end
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end
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return false
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end
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function buffermain(buff, indent, identifier)
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identifier = tostring(identifier)
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local str = 'buffer.create(' .. tostring(buffer.len(buff)) .. ');'
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for i = 1, buffer.len(buff) - 1 do
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local a = buffer.readi8(buff, i)
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if a ~= 0 then -- null (empty cell)
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local e = ''
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pcall(function()
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e = string.char(a)
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end)
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str = str .. ('\n%sbuffer.writei8(%s, %d, %d) --[[ Can possibly be \'%s\' ]]'):format(string.rep(' ', indent), identifier, i, a, a ~= 10 and e or '\\n')
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end
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end
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return str
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end
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function GetFullName(instance)
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local p = instance
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local lo = {}
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while (p ~= game and p.Parent ~= nil) do
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table.insert(lo, p)
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p = p.Parent
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end
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local fullName
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if #lo == 0 then
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return "nil --[[ PARENTED TO NIL OR DESTROYED ]]"
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end
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if lo[#lo].ClassName ~= "Workspace" then
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fullName = 'game:GetService("' .. lo[#lo].ClassName .. '")'
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else
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fullName = "workspace"
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end
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for i = #lo - 1, 1, -1 do
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fullName = fullName .. ':FindFirstChild("' .. lo[i].Name .. '")'
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end
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return fullName
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end
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function tableloop(tbl, indent, equal, meta)
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meta = meta or 0
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indent = indent or 0
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local result = (not equal and string.rep(' ', indent) or '') .. '{'
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equal = false
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if typeof(tbl) ~= 'table' then return HandleDatatype(tbl, indent) end
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local _AM = 0
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for key, value in pairs(tbl) do
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_AM += 1
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if typeof(value) == 'table' then
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if getrawmetatable(value) then
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result = result .. string.rep(' ', indent) .. 'local meta' .. (meta ~= 0 and tostring(meta) or '') .. ' = ' .. tableloop(getrawmetatable(value), indent, true, meta+1)
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meta+=1
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else
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result = result .. '\n' .. (not equal and string.rep(' ', indent + 1) or '') .. keyF(key) .. tableloop(value, indent + 1, true, meta)
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end
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else
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result = result .. '\n' .. (not equal and string.rep(' ', indent + 1) or '') .. keyF(key) .. HandleDatatype(value, indent + 1, keyE(key, value)) .. ';'
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end
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end
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return _AM > 0 and (result .. '\n' .. string.rep(' ', indent) .. '}') or '{}'
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end
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function HandleDatatype(data, indent, identifier)
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local dataType = typeof(data)
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local constructors = {
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['string'] = function(data) return "'" .. data .. "'" end,
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['table'] = function(data) return tableloop(data, indent and indent + 1 or 1, identifier and true or false) end,
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['function'] = function(data) return DecompileFunction(data, indent, false, true) end,
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['number'] = function(data) return tostring(data) end,
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['Vector3'] = function(data) return string.format("Vector3.new(%f, %f, %f)", data.X, data.Y, data.Z) end,
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['Vector2'] = function(data) return string.format("Vector2.new(%f, %f)", data.X, data.Y) end,
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['UDim'] = function(data) return string.format("UDim.new(%f, %f)", data.Scale, data.Offset) end,
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['UDim2'] = function(data) return string.format("UDim2.new(%f, %f, %f, %f)", data.X.Scale, data.X.Offset, data.Y.Scale, data.Y.Offset) end,
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['CFrame'] = function(data) local components = {data:GetComponents()} return string.format("CFrame.new(%s)", table.concat(components, ", ")) end,
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['Color3'] = function(data) return string.format("Color3.fromRGB(%d, %d, %d)", math.floor(data.R * 255), math.floor(data.G * 255), math.floor(data.B * 255)) end,
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['BrickColor'] = function(data) return string.format("BrickColor.new('%s')", tostring(data)) end,
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['Enum'] = function(data) return string.format("%s", tostring(data)) end,
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['EnumItem'] = function(data) return string.format("%s", tostring(data)) end,
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['Instance'] = function(data) return ('%s'):format(GetFullName(data)) end,
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['buffer'] = function(data) return buffermain(data, indent, identifier) end,
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['boolean'] = function(data) return tostring(data) end
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}
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if constructors[dataType] then
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return constructors[dataType](data)
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else
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return tostring(typeof(data)) .. '.new(' .. tostring(data) .. ')'
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end
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end
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function gcsenv(Scr)
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local funcs = {}
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for i, v in next, getgc(true) do
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if (typeof(v) == "function" and islclosure(v) and getfenv(v).script == Scr and not table.find(funcs, v)) then
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table.insert(funcs, v)
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task.wait()
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end
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end
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return funcs
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end
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function DecompileFunction(TargetFunc, indent, IsProto, ExcludeName, equal)
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indent = indent or 0
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equal = not equal and ExcludeName or equal
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local paramcount = debug.getinfo(TargetFunc).numparams
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local vararg = debug.getinfo(TargetFunc).is_vararg
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local function GetArgs()
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local n, o = '(', 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'
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for i = 1, paramcount do
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n = n .. o:sub(i, i)
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if i < paramcount and not (i + 1 == #o or i + 1 > #o) then
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n = n .. ', '
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end
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end
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return n .. ')'
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end
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local func = {}
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local Body = (not equal and string.rep(' ', indent) or '') .. (IsProto and 'local ' or '') ..'function'
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local name1 = debug.getinfo(TargetFunc).name or (IsProto and 'proto_' .. tostring(rnum(1,99)) or ('NO_NAME_FOUND' .. tostring(rnum(1, 9999))))
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local Name = not ExcludeName and (' ' .. name1) or ''
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local ArgsBody = (vararg == 1 and '(...)') or GetArgs()
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local _1, Upvalues = pcall(getupvalues, TargetFunc)
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local _2, Constants = pcall(getconstants, TargetFunc)
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local _3, Protos = pcall(getprotos, TargetFunc)
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if not _1 then Upvalues = {'failed to get upvalues.'} end
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if not _2 then Constants = {'failed to get constants.'} end
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if not _3 then Protos = {'failed to get protos.'} end
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func.ENV = getfenv(TargetFunc)
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func._G = func.ENV._G
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indent+=1
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Body = Body .. Name .. ArgsBody .. '\n'
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local Found, Found1 = string.rep(' ', indent) .. '--[[ ROBLOX FUNCTIONS LIST\n', 0
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for i, v in Constants do
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if inrenv(v) then
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Found1+=1
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Found = Found .. string.rep(' ', indent+1) .. tostring(debug.getinfo(v).name) .. ' at index ' .. tostring(i) .. '\n'
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end
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end
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Body = (Found1 > 0 and Body .. Found .. string.rep(' ', indent-1) .. ' ]]\n') or Body
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Body = Body .. string.rep(' ', indent) .. 'local upvalues = ' .. tableloop(Upvalues, indent, true) .. '\n'
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Body = Body .. string.rep(' ', indent) .. 'local constants = ' .. tableloop(Constants, indent, true) .. '\n'
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for i, v in Protos do
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if typeof(v) == 'function' then
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Body = Body .. DecompileFunction(v, indent, true, ExcludeName) .. '\n'
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end
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end
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return Body .. string.rep(' ', indent-1) .. 'end', func._G
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end
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function DecompileScript(Script)
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local Code = '--[[ DECOMPILED WITH SIMPLEDECOMPILE V2\nhttps://discord.gg/gYhqMRBeZV ]]\nlocal script = ' .. GetFullName(Script) .. '\n'
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local _g, _s = nil, nil;
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for i, v in gcsenv(Script) do
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if typeof(v) == 'function' then
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local source, g = DecompileFunction(v, 0, false, false)
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if not _g then
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_g = g
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Code = Code .. '_G = ' .. tableloop(_g, 0, true) .. '\n'
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end
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Code = Code .. source .. '\n'
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elseif typeof(v) == 'table' and i ~= '_G' and i ~= 'shared' then
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Code = Code .. tableloop(v, 0, false) .. '\n'
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end
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end
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return Code
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end
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getgenv().decompile = DecompileScript
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getgenv().Decompile = DecompileScript
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return DecompileScript