R

evade esp

public
rrixh May 26, 2024 Never 124
Clone
Plaintext evadeESP 87 lines (68 loc) | 2.49 KB
1
local esp_settings = {
2
textsize = 16,
3
colour = 255,255,255
4
}
5
6
local gui = Instance.new("BillboardGui")
7
local esp = Instance.new("TextLabel",gui)
8
9
local plr = game.Players.LocalPlayer
10
11
gui.Name = "ESP";
12
gui.ResetOnSpawn = false
13
gui.AlwaysOnTop = true;
14
gui.LightInfluence = 0;
15
gui.Size = UDim2.new(1.75, 0, 1.75, 0);
16
esp.BackgroundColor3 = Color3.fromRGB(255, 255, 255);
17
esp.Text = "Spooky"
18
esp.Size = UDim2.new(0.0001, 0.00001, 0.0001, 0.00001);
19
esp.BorderSizePixel = 4;
20
esp.BorderColor3 = Color3.new(esp_settings.colour)
21
esp.BorderSizePixel = 0
22
esp.Font = "GothamSemibold"
23
esp.TextSize = esp_settings.textsize
24
esp.TextColor3 = Color3.fromRGB(esp_settings.colour)
25
26
_G.Active = true
27
28
game:GetService("RunService").RenderStepped:Connect(function()
29
for i,v in pairs (workspace.Game.Players:GetDescendants()) do
30
if _G.Active and v:FindFirstChild("HRP") and v.HRP and v.HRP:FindFirstChild("ESP") == nil then
31
gui:Clone().Parent = v.HRP
32
end
33
end
34
end)
35
36
-- Drawing Lib
37
38
task.wait(.5)
39
40
local lines = {
41
42
}
43
44
for i,v in pairs(workspace.Game.Players:GetDescendants()) do
45
if v.Name == "ESP" and _G.Active then
46
local camera = workspace.Camera
47
48
local Line = Drawing.new("Line")
49
50
table.insert(lines, {Line = Line, part = v.Parent})
51
52
Line.From = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y)
53
Line.Color = Color3.fromRGB(255, 255, 255)
54
Line.Thickness = 2
55
end
56
end
57
58
workspace.Game.Players.DescendantAdded:Connect(function(v)
59
if v.Name == "ESP" and _G.Active then
60
local camera = workspace.Camera
61
local Line = Drawing.new("Line")
62
63
table.insert(lines, {Line = Line, part = v.Parent})
64
65
Line.From = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y)
66
Line.Color = Color3.fromRGB(255, 255, 255)
67
Line.Thickness = 2
68
end
69
end)
70
71
game:GetService("RunService").RenderStepped:Connect(function()
72
for i,v in pairs(lines) do
73
if v.part ~= nil and _G.Active then
74
local camera = workspace.Camera
75
local v2, inViewport = camera:WorldToViewportPoint(v.part.Position)
76
v.Line.To = Vector2.new(v2.X, v2.Y)
77
v.Line.From = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y)
78
79
v.Line.Visible = (inViewport and v.part and v.part.Parent and true) or false
80
81
if v.part == nil then
82
v.Line.Visible = false
83
v.Line = nil
84
end
85
end
86
end
87
end)