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pro panel lulas

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rrixh Mar 11, 2024 Never 119
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Plaintext propanel_lulaslollipop 253 lines (228 loc) | 8 KB
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-- Gui to Lua
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-- Version: 3.2
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-- Instances:
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local Player = function(Ev)
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if Ev == "" then
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return nil
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elseif Ev == "random" then
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return game:GetService("Players"):GetPlayers()[math.random(1, #game:GetService("Players"):GetPlayers())]
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else
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for _, v in pairs(game:GetService("Players"):GetPlayers()) do
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if v.Name:lower():sub(1, #Ev) == Ev:lower() or v.DisplayName:lower():sub(1, #Ev) == Ev then
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return v
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end
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end
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end
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end
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local lp = game:FindService("Players").LocalPlayer
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local function gplr(String)
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local Found = {}
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local strl = String:lower()
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if strl == "all" then
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for i,v in pairs(game:FindService("Players"):GetPlayers()) do
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table.insert(Found,v)
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end
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elseif strl == "others" then
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for i,v in pairs(game:FindService("Players"):GetPlayers()) do
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if v.Name ~= lp.Name then
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table.insert(Found,v)
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end
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end
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elseif strl == "me" then
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for i,v in pairs(game:FindService("Players"):GetPlayers()) do
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if v.Name == lp.Name then
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table.insert(Found,v)
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end
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end
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else
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for i,v in pairs(game:FindService("Players"):GetPlayers()) do
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if v.Name:lower():sub(1, #String) == String:lower() then
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table.insert(Found,v)
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end
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end
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end
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return Found
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end
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local function notif(str,dur)
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game:FindService("StarterGui"):SetCore("SendNotification", {
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Title = "Sebee's Pro Panel Remake",
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Text = str,
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Icon = "",
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Duration = dur or 3
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})
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end
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local ScreenGui = Instance.new("ScreenGui")
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local TextLabel = Instance.new("TextLabel")
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local ScrollingFrame = Instance.new("ScrollingFrame")
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local TextBox = Instance.new("TextBox")
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local TextLabel_2 = Instance.new("TextLabel")
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local TextButton = Instance.new("TextButton")
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local TextButton_2 = Instance.new("TextButton")
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local TextButton_3 = Instance.new("TextButton")
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local TextButton_4 = Instance.new("TextButton")
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local plr = game:GetService("Players").LocalPlayer
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--Properties:
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ScreenGui.Name = "ScreenGui.Exe"
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ScreenGui.Parent = game:GetService("CoreGui")
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ScreenGui.ResetOnSpawn = false
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TextLabel.Parent = ScreenGui
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TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
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TextLabel.Position = UDim2.new(0.212290496, 0, 0.377038062, 0)
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TextLabel.Size = UDim2.new(0, 413, 0, 33)
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TextLabel.Font = Enum.Font.SourceSans
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TextLabel.Text = "Sebee's Pro Panel Remake"
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TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
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TextLabel.TextSize = 30.000
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ScrollingFrame.Parent = TextLabel
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ScrollingFrame.Active = true
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ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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ScrollingFrame.Position = UDim2.new(-0.00210675434, 0, 0.986495376, 0)
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ScrollingFrame.Size = UDim2.new(0, 416, 0, 140)
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TextBox.Parent = ScrollingFrame
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TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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TextBox.Position = UDim2.new(0.258554459, 0, 0.0635869503, 0)
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TextBox.Size = UDim2.new(0, 200, 0, 28)
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TextBox.Font = Enum.Font.SourceSans
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TextBox.Text = ""
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TextBox.TextColor3 = Color3.fromRGB(0, 0, 0)
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TextBox.TextSize = 25.000
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TextLabel_2.Parent = ScrollingFrame
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TextLabel_2.BackgroundColor3 = Color3.fromRGB(85, 85, 85)
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TextLabel_2.Position = UDim2.new(0.258554459, 0, 0.26593557, 0)
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TextLabel_2.Size = UDim2.new(0, 200, 0, 4)
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TextLabel_2.Font = Enum.Font.SourceSans
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TextLabel_2.Text = ""
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TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
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TextLabel_2.TextSize = 14.000
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TextButton.Parent = ScrollingFrame
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TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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TextButton.Position = UDim2.new(0.0452164896, 0, 0.393225968, 0)
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TextButton.Size = UDim2.new(0, 129, 0, 29)
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TextButton.Font = Enum.Font.SourceSans
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TextButton.Text = "Kill"
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TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
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TextButton.TextSize = 14.000
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TextButton_2.Parent = ScrollingFrame
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TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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TextButton_2.Position = UDim2.new(0.641826928, 0, 0.385714293, 0)
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TextButton_2.Size = UDim2.new(0, 130, 0, 30)
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TextButton_2.Font = Enum.Font.SourceSans
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TextButton_2.Text = "Bring"
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TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
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TextButton_2.TextSize = 14.000
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TextButton_3.Parent = ScrollingFrame
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TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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TextButton_3.Position = UDim2.new(0.0445584506, 0, 0.595477521, 0)
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TextButton_3.Size = UDim2.new(0, 129, 0, 29)
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TextButton_3.Font = Enum.Font.SourceSans
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TextButton_3.Text = "Fling"
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TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
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TextButton_3.TextSize = 14.000
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TextButton_4.Parent = ScrollingFrame
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TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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TextButton_4.Position = UDim2.new(0.641826928, 0, 0.592857122, 0)
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TextButton_4.Size = UDim2.new(0, 130, 0, 29)
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TextButton_4.Font = Enum.Font.SourceSans
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TextButton_4.Text = "VIP_FirstTime's Fucker"
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TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0)
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TextButton_4.TextSize = 14.000
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TextLabel.Draggable = true
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TextLabel.Selectable = true
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TextLabel.Active = true
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TextButton.MouseButton1Down:Connect(function()
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local Target = gplr(TextBox.Text)
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if Target[1] then
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local Target = Target[1]
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Target.Character.HumanoidRootPart.CFrame = lp.Character.HumanoidRootPart.CFrame
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wait()
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plr.Character.Humanoid:UnequipTools()
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local Humanoid = plr.Character.Humanoid:Clone()
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local Tool = plr.Backpack:FindFirstChildOfClass("Tool")
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plr.Character.Animate.Disabled = true
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plr.Character.Humanoid:Destroy()
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Humanoid.Parent = plr.Character
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Tool.Parent = plr.Character
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game.Players.LocalPlayer.Character.Humanoid:ChangeState(15)
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firetouchinterest(Target.Character.HumanoidRootPart, Tool.Handle, 0);
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else
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notif("Invalid player")
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end
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end)
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TextButton_2.MouseButton1Down:Connect(function()
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local Target = gplr(TextBox.Text)
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if Target[1] then
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Target = Target[1]
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NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
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game.Players.LocalPlayer.Character.Humanoid.Name = 1
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local l = game.Players.LocalPlayer.Character["1"]:Clone()
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l.Parent = game.Players.LocalPlayer.Character
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l.Name = "Humanoid"
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wait()
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game.Players.LocalPlayer.Character["1"]:Destroy()
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game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
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game.Players.LocalPlayer.Character.Animate.Disabled = true
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wait()
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game.Players.LocalPlayer.Character.Animate.Disabled = false
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game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
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for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
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game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
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end
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local function tp(player,player2)
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local char1,char2=player.Character,player2.Character
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if char1 and char2 then
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char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
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end
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end
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local function getout(player,player2)
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local char1,char2=player.Character,player2.Character
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if char1 and char2 then
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char1:MoveTo(char2.Head.Position)
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end
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end
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tp(Target, game.Players.LocalPlayer)
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wait()
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tp(Target, game.Players.LocalPlayer)
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wait()
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getout(game.Players.LocalPlayer, Target)
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wait()
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game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
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else
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notif("Invalid player")
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end
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end)
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TextButton_3.MouseButton1Down:Connect(function()
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local Target = gplr(TextBox.Text)
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if Target[1] then
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Target = Target[1]
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local Thrust = Instance.new('BodyThrust', lp.Character.HumanoidRootPart)
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Thrust.Force = Vector3.new(9999,9999,9999)
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Thrust.Name = "YeetForce"
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repeat
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lp.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame
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Thrust.Location = Target.Character.HumanoidRootPart.Position
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game:FindService("RunService").Heartbeat:wait()
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until not Target.Character:FindFirstChild("Head")
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else
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notif("Invalid player")
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end
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end)
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TextButton_4.MouseButton1Down:Connect(function()
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end)
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--[[//
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notif("Invalid player")
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end
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\\]]--
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prefix = "!"
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local lplayer = game.Players.LocalPlayer
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lplayer.Chatted:Connect(function(msg)
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if string.sub(msg, 1, 7) == (prefix.."toggle") then
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if TextLabel.Visible == true then
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TextLabel.Visible = false
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else
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TextLabel.Visible = true
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end
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end
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if string.sub(msg, 1, 8) == (prefix.."destroy") then
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ScreenGui:Destroy()
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end
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end)