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ink something [skripts]

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rrixh Apr 29, 2024 Never 202
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Plaintext ink.skripts 87 lines (77 loc) | 3.23 KB
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----- Imports
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local Sounds = game:GetService("Workspace"):WaitForChild("Sounds")
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local StarterGUI = game:GetService("ServerStorage"):WaitForChild("StarterScreen")
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local Values = game:GetService("ReplicatedStorage"):WaitForChild("Values")
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local Dialog = Values:WaitForChild("Dialog")
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local Objective = Values:WaitForChild("Objective")
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local Point1 = game.Workspace:WaitForChild("Point1")
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local Value = game:GetService("ReplicatedStorage"):WaitForChild("Values"):WaitForChild("FixedTables")
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local Point2 = game.Workspace:WaitForChild("Point2")
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local module = require(game.ServerScriptService.Functions)
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local Shine = game:GetService("ReplicatedStorage"):WaitForChild("Values"):WaitForChild("Shine")
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local canStart = game:GetService("ReplicatedStorage"):WaitForChild("Values"):WaitForChild("CanStart")
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--- Starter Of Game.
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game.Players.PlayerAdded:Connect(function(Player)
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Player.CharacterAppearanceLoaded:Connect(function()
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local Folder = Instance.new("Folder")
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Folder.Name = "Inventory"
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Folder.Parent = Player
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--- here
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canStart.Changed:Connect(function(Value)
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if Value == true then
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StarterGUI:Clone().Parent = Player.PlayerGui
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Sounds.ChapterStart:Play()
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task.wait(5)
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Player.PlayerGui:WaitForChild("StarterScreen"):Destroy()
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Sounds.DIA_Being:Play()
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module.Dialog("Alright, Joey. I'm here. Let's see if we can find what you wanted me to see.", 6)
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module.Object("Discover Joey's secret.", "Tip: Locate the Ink Machine.")
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end
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end)
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end)
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end)
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--- Objects
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Point1.Touched:Connect(function()
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game.Workspace:WaitForChild("PointSammy").CanTouch = true
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Point1:Destroy()
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local Sound = Sounds:WaitForChild("DIA_InkMachineHuh")
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Sound:Play()
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module.Dialog("So this is the ink machine, huh? Wonder how you turn it on.", 5)
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module.Object("Turn on the ink machine.", "Tip: Locate the Main Power room.")
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game.Workspace:WaitForChild("ThePlankOMG"):Destroy()
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Point2.CanTouch = true
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Point1:Destroy()
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end)
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Point2.Touched:Connect(function()
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Point2:Destroy()
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local Sound = Sounds:WaitForChild("DIA_AlrightHowToWork")
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Sound:Play()
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module.Dialog("Alright, how do I get this to work?", 3)
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module.Object("Fix the ink machine.", "Tip: Find the needed items.")
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Values:WaitForChild("Reached1").Value = true
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Values:WaitForChild("Shine").Value = true
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for i, v in pairs(game.Workspace.BendyWhat:GetChildren()) do
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v.Transparency = true
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end
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game.Workspace.CutoutDialog.CanTouch = true
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game.Workspace:WaitForChild("PlankLol"):Destroy()
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end)
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Value.Changed:Connect(function()
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if Value.Value == 6 then
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Sounds.DIA_Pressure:Play()
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Values.Reached1.Value = false
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Values.Pressure.Value = true
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game.Workspace.BendyWhat:Destroy()
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task.wait(0.5)
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module.Dialog("Ok! That is all of them! I just need to get the ink flowing somehow. Should be a switch around here somewhere. Then I can start up the main power.", 8)
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module.Object("Restore Ink Pressure", "Find the Ink Pressure room.")
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game.Workspace.JumpscareCutoutTouch.CanTouch = true
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end
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end)
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Shine.Changed:Connect(function()
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if Shine.Value == true then
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for i, v in pairs(game.Workspace:WaitForChild("ToolsOutside"):GetChildren()) do
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game:GetService("ServerStorage"):WaitForChild("Highlight"):Clone().Parent = v
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end
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end
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end)