1 getgenv().DisableWebhook = false 2 while wait() do 3 for i,v in pairs(game.Players:GetChildren()) do 4 pcall(function() 5 local A_1 = game:GetService("Workspace")["Prison_guardspawn"].spawn.Sound 6 local A_2 = v.Character.Head 7 local Event = game:GetService("ReplicatedStorage").SoundEvent 8 Event:FireServer(A_1, A_2) 9 end) 10 end 11 end