S

da hood scarlet

public
scarlet Sep 27, 2023 Never 144
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Plaintext da hood scarlet 544 lines (506 loc) | 15.8 KB
1
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
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local Window = Library.CreateLib("scarlet 1.0", "Midnight")
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local Tab = Window:NewTab("credits")
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local Section = Tab:NewSection("credits by scarlet_roblox#9483")
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local Section = Tab:NewSection("update 1.0.0")
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local Section = Tab:NewSection("discord https://discord.gg/pTmc8uEqJr")
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local Tab = Window:NewTab("da hood")
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local Section = Tab:NewSection("da hood script!")
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Section:NewButton("da hood scan all code", "ButtonInfo", function()
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loadstring(game:HttpGet("https://raw.githubusercontent.com/laagginq/storage/main/DHcodefarm.lua"))()
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print("Clicked")
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end)
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Section:NewButton("da hood rayx", "ButtonInfo", function()
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loadstring(game:HttpGet('https://raw.githubusercontent.com/SpaceYes/Lua/Main/DaHood.Lua'))()
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print("Clicked")
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end)
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local Tab = Window:NewTab("best script")
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local Section = Tab:NewSection("script!")
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Section:NewButton("shift lock script", "ButtonInfo", function()
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loadstring(game:HttpGet("https://pastecode.dev/raw/k8abivjPcd/scarlet"))()
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print("Clicked")
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end)
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Section:NewButton("keyboard script", "ButtonInfo", function()
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loadstring(game:HttpGet("https://raw.githubusercontent.com/advxzivhsjjdhxhsidifvsh/mobkeyboard/main/main.txt", true))()
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print("Clicked")
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end)
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Section:NewButton("headless a korblox", "ButtonInfo", function()
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loadstring(game:HttpGet('https://pastebin.com/raw/H5yx10Jq'))()
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print("Clicked")
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end)
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local Tab = Window:NewTab("aimlock")
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local Section = Tab:NewSection("aimlock script!")
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Section:NewButton("blue aimlock", "ButtonInfo", function()
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loadstring(game:HttpGet("https://raw.githubusercontent.com/BalligusapoTT/BalligusapoTT/main/Lockmomento"))()
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print("Clicked")
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end)
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Section:NewButton("purple aimlock", "ButtonInfo", function()
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loadstring(game:HttpGet('https://raw.githubusercontent.com/BalligusapoTT/BalligusapoTT/main/Aimlockbyyourmom'))()
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print("Clicked")
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end)
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local Tab = Window:NewTab("hood customs")
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local Section = Tab:NewSection("script!")
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Section:NewButton("hood customs w script", "ButtonInfo", function()
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local L_1_ = "t"
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local L_2_ = game.Players.LocalPlayer:GetMouse()
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L_2_.KeyDown:Connect(
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function(L_22_arg0)
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if L_22_arg0 == L_1_ then
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if DaHoodSettings.SilentAim == true then
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DaHoodSettings.SilentAim = false
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else
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DaHoodSettings.SilentAim = true
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end
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end
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end
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)
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game:GetService("RunService").RenderStepped:Connect(
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function()
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for L_23_forvar0, L_24_forvar1 in pairs(game.CoreGui:GetChildren()) do
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if L_24_forvar1.Name == "PostmansAutoRob" then
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L_24_forvar1:Destroy()
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end
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end
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for L_25_forvar0, L_26_forvar1 in pairs(game.CoreGui:GetChildren()) do
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if L_26_forvar1.Name == "WarningGUI" then
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L_26_forvar1:Destroy()
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end
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end
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end
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)
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game.StarterGui:SetCore(
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"SendNotification",
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{
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Title = "15X ",
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Text = "INSOMNIAC, You're whitelisted.",
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}
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)
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local L_3_ = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
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local L_4_ = L_3_.CreateLib("15x", "BloodTheme")
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local L_5_ = L_4_:NewTab("Aimlock")
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local L_6_ = L_5_:NewSection("15x")
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L_6_:NewButton(
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"Aimlock",
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"Beam niggas down",
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function()
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getgenv().AimPart = "HumanoidRootPart"
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getgenv().AimlockKey = "q"
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getgenv().AimRadius = 30
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getgenv().ThirdPerson = true
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getgenv().FirstPerson = true
128
getgenv().TeamCheck = false
129
getgenv().PredictMovement = true
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getgenv().PredictionVelocity = 9
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local L_27_, L_28_, L_29_, L_30_ =
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game:GetService "Players",
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game:GetService "UserInputService",
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game:GetService "RunService",
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game:GetService "StarterGui"
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local L_31_, L_32_, L_33_, L_34_, L_35_, L_36_, L_37_ =
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L_27_.LocalPlayer,
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L_27_.LocalPlayer:GetMouse(),
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workspace.CurrentCamera,
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CFrame.new,
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Ray.new,
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Vector3.new,
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Vector2.new
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local L_38_, L_39_, L_40_ = true, false, false
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local L_41_
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getgenv().CiazwareUniversalAimbotLoaded = true
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getgenv().WorldToViewportPoint = function(L_42_arg0)
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return L_33_:WorldToViewportPoint(L_42_arg0)
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end
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getgenv().WorldToScreenPoint = function(L_43_arg0)
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return L_33_.WorldToScreenPoint(L_33_, L_43_arg0)
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end
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getgenv().GetObscuringObjects = function(L_44_arg0)
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if L_44_arg0 and L_44_arg0:FindFirstChild(getgenv().AimPart) and L_31_ and L_31_.Character:FindFirstChild("Head") then
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local L_45_ = workspace:FindPartOnRay(L_35_(L_44_arg0[getgenv().AimPart].Position, L_31_.Character.Head.Position))
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if L_45_ then
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return L_45_:IsDescendantOf(L_44_arg0)
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end
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end
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end
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getgenv().GetNearestTarget = function()
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local L_46_ = {}
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local L_47_ = {}
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local L_48_ = {}
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for L_50_forvar0, L_51_forvar1 in pairs(L_27_:GetPlayers()) do
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if L_51_forvar1 ~= L_31_ then
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table.insert(L_46_, L_51_forvar1)
168
end
169
end
170
for L_52_forvar0, L_53_forvar1 in pairs(L_46_) do
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if L_53_forvar1.Character ~= nil then
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local L_54_ = L_53_forvar1.Character:FindFirstChild("Head")
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if getgenv().TeamCheck == true and L_53_forvar1.Team ~= L_31_.Team then
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local L_55_ =
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(L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
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local L_56_ =
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Ray.new(
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game.Workspace.CurrentCamera.CFrame.p,
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(L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_55_
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)
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local L_57_, L_58_ = game.Workspace:FindPartOnRay(L_56_, game.Workspace)
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local L_59_ = math.floor((L_58_ - L_54_.Position).magnitude)
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L_47_[L_53_forvar1.Name .. L_52_forvar0] = {}
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L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_55_
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L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1
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L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_59_
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table.insert(L_48_, L_59_)
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elseif getgenv().TeamCheck == false and L_53_forvar1.Team == L_31_.Team then
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local L_60_ =
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(L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
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local L_61_ =
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Ray.new(
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game.Workspace.CurrentCamera.CFrame.p,
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(L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_60_
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)
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local L_62_, L_63_ = game.Workspace:FindPartOnRay(L_61_, game.Workspace)
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local L_64_ = math.floor((L_63_ - L_54_.Position).magnitude)
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L_47_[L_53_forvar1.Name .. L_52_forvar0] = {}
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L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_60_
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L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1
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L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_64_
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table.insert(L_48_, L_64_)
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end
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end
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end
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if unpack(L_48_) == nil then
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return nil
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end
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local L_49_ = math.floor(math.min(unpack(L_48_)))
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if L_49_ > getgenv().AimRadius then
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return nil
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end
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for L_65_forvar0, L_66_forvar1 in pairs(L_47_) do
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if L_66_forvar1.diff == L_49_ then
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return L_66_forvar1.plr
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end
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end
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return nil
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end
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L_32_.KeyDown:Connect(
221
function(L_67_arg0)
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if L_67_arg0 == AimlockKey and L_41_ == nil then
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pcall(
224
function()
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if L_39_ ~= true then
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L_39_ = true
227
end
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local L_68_
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L_68_ = GetNearestTarget()
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if L_68_ ~= nil then
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L_41_ = L_68_
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end
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end
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)
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elseif L_67_arg0 == AimlockKey and L_41_ ~= nil then
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if L_41_ ~= nil then
237
L_41_ = nil
238
end
239
if L_39_ ~= false then
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L_39_ = false
241
end
242
end
243
end
244
)
245
L_29_.RenderStepped:Connect(
246
function()
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if getgenv().ThirdPerson == true and getgenv().FirstPerson == true then
248
if
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(L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 or
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(L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1
251
then
252
L_40_ = true
253
else
254
L_40_ = false
255
end
256
elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false then
257
if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 then
258
L_40_ = true
259
else
260
L_40_ = false
261
end
262
elseif getgenv().ThirdPerson == false and getgenv().FirstPerson == true then
263
if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1 then
264
L_40_ = true
265
else
266
L_40_ = false
267
end
268
end
269
if L_38_ == true and L_39_ == true then
270
if L_41_ and L_41_.Character and L_41_.Character:FindFirstChild(getgenv().AimPart) then
271
if getgenv().FirstPerson == true then
272
if L_40_ == true then
273
if getgenv().PredictMovement == true then
274
L_33_.CFrame =
275
L_34_(
276
L_33_.CFrame.p,
277
L_41_.Character[getgenv().AimPart].Position +
278
L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity
279
)
280
elseif getgenv().PredictMovement == false then
281
L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position)
282
end
283
end
284
elseif getgenv().ThirdPerson == true then
285
if L_40_ == true then
286
if getgenv().PredictMovement == true then
287
L_33_.CFrame =
288
L_34_(
289
L_33_.CFrame.p,
290
L_41_.Character[getgenv().AimPart].Position +
291
L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity
292
)
293
elseif getgenv().PredictMovement == false then
294
L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position)
295
end
296
end
297
end
298
end
299
end
300
end
301
)
302
end
303
)
304
L_6_:NewTextBox(
305
"Aimlock Key",
306
"Aimlock Key should be lowercase.",
307
function(L_69_arg0)
308
getgenv().AimlockKey = L_69_arg0
309
end
310
)
311
L_6_:NewTextBox(
312
"Aimlock Prediction",
313
"Customize your aimlock prediction",
314
function(L_70_arg0)
315
PredictionVelocity = L_70_arg0
316
end
317
)
318
L_6_:NewDropdown(
319
"AimPart",
320
"Yes",
321
{
322
"Head",
323
"UpperTorso",
324
"HumanoidRootPart",
325
"LowerTorso"
326
},
327
function(L_71_arg0)
328
getgenv().AimPart = L_71_arg0
329
end
330
)
331
local L_7_ = L_4_:NewTab("Silent Aim")
332
local L_8_ = L_7_:NewSection("15x")
333
L_8_:NewButton(
334
"Silent Aim",
335
"Silent Aim Toggle Key is T.",
336
function()
337
loadstring(game:HttpGet("https://raw.githubusercontent.com/tayodevelup/imsoniac/main/silentaim", true))()
338
end
339
)
340
L_8_:NewTextBox(
341
"Silent Aim Prediction",
342
"0.157 for low ping 0.178 high ping",
343
function(L_72_arg0)
344
DaHoodSettings.Prediction = L_72_arg0
345
end
346
)
347
L_8_:NewDropdown(
348
"Silent Aim Part",
349
"yes bro flash is cool",
350
{
351
"Head",
352
"UpperTorso",
353
"HumanoidRootPart",
354
"LowerTorso"
355
},
356
function(L_73_arg0)
357
Aiming.TargetPart = L_73_arg0
358
end
359
)
360
L_8_:NewTextBox(
361
"Silent Aim Fov",
362
"yes bro i am cool (flash)",
363
function(L_74_arg0)
364
Aiming.FOV = L_74_arg0
365
end
366
)
367
L_8_:NewToggle(
368
"Silent Aim Show Fov",
369
"yea",
370
function(L_75_arg0)
371
Aiming.ShowFOV = L_75_arg0
372
end
373
)
374
local L_11_ = L_4_:NewTab("Antilock")
375
local L_12_ = L_11_:NewSection("15x")
376
L_12_:NewButton(
377
"Anti-Lock",
378
"Key is Z.",
379
function()
380
repeat
381
wait()
382
until game:IsLoaded()
383
getgenv().Fix = true
384
getgenv().TeclasWS = {
385
["tecla1"] = "nil",
386
["tecla2"] = "nil",
387
["tecla3"] = "H"
388
}
389
local L_121_ = game:GetService("Players")
390
local L_122_ = game:GetService("StarterGui") or "son una mierda"
391
local L_123_ = L_121_.LocalPlayer
392
local L_124_ = L_123_:GetMouse()
393
local L_125_ = getrenv()._G
394
local L_126_ = getrawmetatable(game)
395
local L_127_ = L_126_.__newindex
396
local L_128_ = L_126_.__index
397
local L_129_ = 22
398
local L_130_ = true
399
function anunciar_atentado_terrorista(L_138_arg0)
400
L_122_:SetCore("SendNotification", {
401
Title = "anti lock fix",
402
Text = L_138_arg0
403
})
404
end
405
getgenv().TECHWAREWALKSPEED_LOADED = true
406
wait(1.5)
407
anunciar_atentado_terrorista("Press " .. TeclasWS.tecla3 .. " to turn on/off anti lock fix")
408
L_124_.KeyDown:Connect(
409
function(L_139_arg0)
410
if L_139_arg0:lower() == TeclasWS.tecla1:lower() then
411
L_129_ = L_129_ + 1
412
anunciar_atentado_terrorista("播放器速度已提高 (speed = " .. tostring(L_129_) .. ")")
413
elseif L_139_arg0:lower() == TeclasWS.tecla2:lower() then
414
L_129_ = L_129_ - 1
415
anunciar_atentado_terrorista("玩家的速度已降低 (speed = " .. tostring(L_129_) .. ")")
416
elseif L_139_arg0:lower() == TeclasWS.tecla3:lower() then
417
if L_130_ then
418
L_130_ = false
419
anunciar_atentado_terrorista("anti lock fix off")
420
else
421
L_130_ = true
422
anunciar_atentado_terrorista("anti lock fix on")
423
end
424
end
425
end
426
)
427
setreadonly(L_126_, false)
428
L_126_.__index =
429
newcclosure(
430
function(L_140_arg0, L_141_arg1)
431
local L_142_ = checkcaller()
432
if L_141_arg1 == "WalkSpeed" and not L_142_ then
433
return L_125_.CurrentWS
434
end
435
return L_128_(L_140_arg0, L_141_arg1)
436
end
437
)
438
L_126_.__newindex =
439
newcclosure(
440
function(L_143_arg0, L_144_arg1, L_145_arg2)
441
local L_146_ = checkcaller()
442
if L_130_ then
443
if L_144_arg1 == "WalkSpeed" and L_145_arg2 ~= 0 and not L_146_ then
444
return L_127_(L_143_arg0, L_144_arg1, L_129_)
445
end
446
end
447
return L_127_(L_143_arg0, L_144_arg1, L_145_arg2)
448
end
449
)
450
setreadonly(L_126_, true)
451
repeat
452
wait()
453
until game:IsLoaded()
454
local L_131_ = game:service("Players")
455
local L_132_ = L_131_.LocalPlayer
456
repeat
457
wait()
458
until L_132_.Character
459
local L_133_ = game:service("UserInputService")
460
local L_134_ = game:service("RunService")
461
local L_135_ = -0.27
462
local L_136_ = false
463
local L_137_
464
L_133_.InputBegan:connect(
465
function(L_147_arg0)
466
if L_147_arg0.KeyCode == Enum.KeyCode.LeftBracket then
467
L_135_ = L_135_ + 0.01
468
print(L_135_)
469
wait(0.2)
470
while L_133_:IsKeyDown(Enum.KeyCode.LeftBracket) do
471
wait()
472
L_135_ = L_135_ + 0.01
473
print(L_135_)
474
end
475
end
476
if L_147_arg0.KeyCode == Enum.KeyCode.RightBracket then
477
L_135_ = L_135_ - 0.01
478
print(L_135_)
479
wait(0.2)
480
while L_133_:IsKeyDown(Enum.KeyCode.RightBracket) do
481
wait()
482
L_135_ = L_135_ - 0.01
483
print(L_135_)
484
end
485
end
486
if L_147_arg0.KeyCode == Enum.KeyCode.Z then
487
L_136_ = not L_136_
488
if L_136_ == true then
489
repeat
490
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
491
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
492
game.Players.LocalPlayer.Character.Humanoid.MoveDirection * L_135_
493
game:GetService("RunService").Stepped:wait()
494
until L_136_ == false
495
end
496
end
497
end
498
)
499
end
500
)
501
local L_13_ = L_4_:NewTab("Settings")
502
local L_14_ = L_13_:NewSection("15X")
503
L_14_:NewKeybind(
504
"Keybind Gui Toggle",
505
"h",
506
Enum.KeyCode.V,
507
function()
508
L_3_:ToggleUI()
509
end
510
)
511
local L_17_ = L_4_:NewTab("ESP")
512
local L_18_ = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))()
513
local L_19_ = L_17_:NewSection("15X")
514
L_19_:NewToggle(
515
"ESP",
516
"ESP",
517
function(L_201_arg0)
518
L_18_:Toggle(L_201_arg0)
519
end
520
)
521
L_19_:NewToggle(
522
"Tracers",
523
"ESP Tracers",
524
function(L_202_arg0)
525
L_18_.Tracers = L_202_arg0
526
end
527
)
528
L_19_:NewToggle(
529
"Names",
530
"ESP Names",
531
function(L_203_arg0)
532
L_18_.Names = L_203_arg0
533
end
534
)
535
L_19_:NewToggle(
536
"Boxes",
537
"ESP Boxes",
538
function(L_204_arg0)
539
L_18_.Boxes = L_204_arg0
540
end
541
)
542
543
print("Clicked")
544
end)