1 | local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() |
2 | |
3 | local Window = Library.CreateLib("scarlet 1.0", "Midnight") |
4 | |
5 | local Tab = Window:NewTab("credits") |
6 | |
7 | local Section = Tab:NewSection("credits by scarlet_roblox#9483") |
8 | |
9 | local Section = Tab:NewSection("update 1.0.0") |
10 | |
11 | local Section = Tab:NewSection("discord https://discord.gg/pTmc8uEqJr") |
12 | |
13 | local Tab = Window:NewTab("da hood") |
14 | |
15 | local Section = Tab:NewSection("da hood script!") |
16 | |
17 | Section:NewButton("da hood scan all code", "ButtonInfo", function() |
18 | |
19 | loadstring(game:HttpGet("https://raw.githubusercontent.com/laagginq/storage/main/DHcodefarm.lua"))() |
20 | |
21 | print("Clicked") |
22 | end) |
23 | |
24 | Section:NewButton("da hood rayx", "ButtonInfo", function() |
25 | |
26 | loadstring(game:HttpGet('https://raw.githubusercontent.com/SpaceYes/Lua/Main/DaHood.Lua'))() |
27 | |
28 | print("Clicked") |
29 | end) |
30 | |
31 | local Tab = Window:NewTab("best script") |
32 | |
33 | local Section = Tab:NewSection("script!") |
34 | |
35 | Section:NewButton("shift lock script", "ButtonInfo", function() |
36 | |
37 | loadstring(game:HttpGet("https://pastecode.dev/raw/k8abivjPcd/scarlet"))() |
38 | |
39 | print("Clicked") |
40 | end) |
41 | |
42 | Section:NewButton("keyboard script", "ButtonInfo", function() |
43 | |
44 | loadstring(game:HttpGet("https://raw.githubusercontent.com/advxzivhsjjdhxhsidifvsh/mobkeyboard/main/main.txt", true))() |
45 | |
46 | print("Clicked") |
47 | end) |
48 | |
49 | Section:NewButton("headless a korblox", "ButtonInfo", function() |
50 | |
51 | loadstring(game:HttpGet('https://pastebin.com/raw/H5yx10Jq'))() |
52 | |
53 | print("Clicked") |
54 | end) |
55 | |
56 | local Tab = Window:NewTab("aimlock") |
57 | |
58 | local Section = Tab:NewSection("aimlock script!") |
59 | |
60 | Section:NewButton("blue aimlock", "ButtonInfo", function() |
61 | |
62 | loadstring(game:HttpGet("https://raw.githubusercontent.com/BalligusapoTT/BalligusapoTT/main/Lockmomento"))() |
63 | |
64 | print("Clicked") |
65 | end) |
66 | |
67 | Section:NewButton("purple aimlock", "ButtonInfo", function() |
68 | |
69 | loadstring(game:HttpGet('https://raw.githubusercontent.com/BalligusapoTT/BalligusapoTT/main/Aimlockbyyourmom'))() |
70 | |
71 | print("Clicked") |
72 | end) |
73 | |
74 | local Tab = Window:NewTab("hood customs") |
75 | |
76 | local Section = Tab:NewSection("script!") |
77 | |
78 | Section:NewButton("hood customs w script", "ButtonInfo", function() |
79 | |
80 | |
81 | local L_1_ = "t" |
82 | local L_2_ = game.Players.LocalPlayer:GetMouse() |
83 | L_2_.KeyDown:Connect( |
84 | function(L_22_arg0) |
85 | if L_22_arg0 == L_1_ then |
86 | if DaHoodSettings.SilentAim == true then |
87 | DaHoodSettings.SilentAim = false |
88 | else |
89 | DaHoodSettings.SilentAim = true |
90 | end |
91 | end |
92 | end |
93 | ) |
94 | game:GetService("RunService").RenderStepped:Connect( |
95 | function() |
96 | for L_23_forvar0, L_24_forvar1 in pairs(game.CoreGui:GetChildren()) do |
97 | if L_24_forvar1.Name == "PostmansAutoRob" then |
98 | L_24_forvar1:Destroy() |
99 | end |
100 | end |
101 | for L_25_forvar0, L_26_forvar1 in pairs(game.CoreGui:GetChildren()) do |
102 | if L_26_forvar1.Name == "WarningGUI" then |
103 | L_26_forvar1:Destroy() |
104 | end |
105 | end |
106 | end |
107 | ) |
108 | game.StarterGui:SetCore( |
109 | "SendNotification", |
110 | { |
111 | Title = "15X ", |
112 | Text = "INSOMNIAC, You're whitelisted.", |
113 | } |
114 | ) |
115 | local L_3_ = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() |
116 | local L_4_ = L_3_.CreateLib("15x", "BloodTheme") |
117 | local L_5_ = L_4_:NewTab("Aimlock") |
118 | local L_6_ = L_5_:NewSection("15x") |
119 | L_6_:NewButton( |
120 | "Aimlock", |
121 | "Beam niggas down", |
122 | function() |
123 | getgenv().AimPart = "HumanoidRootPart" |
124 | getgenv().AimlockKey = "q" |
125 | getgenv().AimRadius = 30 |
126 | getgenv().ThirdPerson = true |
127 | getgenv().FirstPerson = true |
128 | getgenv().TeamCheck = false |
129 | getgenv().PredictMovement = true |
130 | getgenv().PredictionVelocity = 9 |
131 | local L_27_, L_28_, L_29_, L_30_ = |
132 | game:GetService "Players", |
133 | game:GetService "UserInputService", |
134 | game:GetService "RunService", |
135 | game:GetService "StarterGui" |
136 | local L_31_, L_32_, L_33_, L_34_, L_35_, L_36_, L_37_ = |
137 | L_27_.LocalPlayer, |
138 | L_27_.LocalPlayer:GetMouse(), |
139 | workspace.CurrentCamera, |
140 | CFrame.new, |
141 | Ray.new, |
142 | Vector3.new, |
143 | Vector2.new |
144 | local L_38_, L_39_, L_40_ = true, false, false |
145 | local L_41_ |
146 | getgenv().CiazwareUniversalAimbotLoaded = true |
147 | getgenv().WorldToViewportPoint = function(L_42_arg0) |
148 | return L_33_:WorldToViewportPoint(L_42_arg0) |
149 | end |
150 | getgenv().WorldToScreenPoint = function(L_43_arg0) |
151 | return L_33_.WorldToScreenPoint(L_33_, L_43_arg0) |
152 | end |
153 | getgenv().GetObscuringObjects = function(L_44_arg0) |
154 | if L_44_arg0 and L_44_arg0:FindFirstChild(getgenv().AimPart) and L_31_ and L_31_.Character:FindFirstChild("Head") then |
155 | local L_45_ = workspace:FindPartOnRay(L_35_(L_44_arg0[getgenv().AimPart].Position, L_31_.Character.Head.Position)) |
156 | if L_45_ then |
157 | return L_45_:IsDescendantOf(L_44_arg0) |
158 | end |
159 | end |
160 | end |
161 | getgenv().GetNearestTarget = function() |
162 | local L_46_ = {} |
163 | local L_47_ = {} |
164 | local L_48_ = {} |
165 | for L_50_forvar0, L_51_forvar1 in pairs(L_27_:GetPlayers()) do |
166 | if L_51_forvar1 ~= L_31_ then |
167 | table.insert(L_46_, L_51_forvar1) |
168 | end |
169 | end |
170 | for L_52_forvar0, L_53_forvar1 in pairs(L_46_) do |
171 | if L_53_forvar1.Character ~= nil then |
172 | local L_54_ = L_53_forvar1.Character:FindFirstChild("Head") |
173 | if getgenv().TeamCheck == true and L_53_forvar1.Team ~= L_31_.Team then |
174 | local L_55_ = |
175 | (L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude |
176 | local L_56_ = |
177 | Ray.new( |
178 | game.Workspace.CurrentCamera.CFrame.p, |
179 | (L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_55_ |
180 | ) |
181 | local L_57_, L_58_ = game.Workspace:FindPartOnRay(L_56_, game.Workspace) |
182 | local L_59_ = math.floor((L_58_ - L_54_.Position).magnitude) |
183 | L_47_[L_53_forvar1.Name .. L_52_forvar0] = {} |
184 | L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_55_ |
185 | L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1 |
186 | L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_59_ |
187 | table.insert(L_48_, L_59_) |
188 | elseif getgenv().TeamCheck == false and L_53_forvar1.Team == L_31_.Team then |
189 | local L_60_ = |
190 | (L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude |
191 | local L_61_ = |
192 | Ray.new( |
193 | game.Workspace.CurrentCamera.CFrame.p, |
194 | (L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_60_ |
195 | ) |
196 | local L_62_, L_63_ = game.Workspace:FindPartOnRay(L_61_, game.Workspace) |
197 | local L_64_ = math.floor((L_63_ - L_54_.Position).magnitude) |
198 | L_47_[L_53_forvar1.Name .. L_52_forvar0] = {} |
199 | L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_60_ |
200 | L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1 |
201 | L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_64_ |
202 | table.insert(L_48_, L_64_) |
203 | end |
204 | end |
205 | end |
206 | if unpack(L_48_) == nil then |
207 | return nil |
208 | end |
209 | local L_49_ = math.floor(math.min(unpack(L_48_))) |
210 | if L_49_ > getgenv().AimRadius then |
211 | return nil |
212 | end |
213 | for L_65_forvar0, L_66_forvar1 in pairs(L_47_) do |
214 | if L_66_forvar1.diff == L_49_ then |
215 | return L_66_forvar1.plr |
216 | end |
217 | end |
218 | return nil |
219 | end |
220 | L_32_.KeyDown:Connect( |
221 | function(L_67_arg0) |
222 | if L_67_arg0 == AimlockKey and L_41_ == nil then |
223 | pcall( |
224 | function() |
225 | if L_39_ ~= true then |
226 | L_39_ = true |
227 | end |
228 | local L_68_ |
229 | L_68_ = GetNearestTarget() |
230 | if L_68_ ~= nil then |
231 | L_41_ = L_68_ |
232 | end |
233 | end |
234 | ) |
235 | elseif L_67_arg0 == AimlockKey and L_41_ ~= nil then |
236 | if L_41_ ~= nil then |
237 | L_41_ = nil |
238 | end |
239 | if L_39_ ~= false then |
240 | L_39_ = false |
241 | end |
242 | end |
243 | end |
244 | ) |
245 | L_29_.RenderStepped:Connect( |
246 | function() |
247 | if getgenv().ThirdPerson == true and getgenv().FirstPerson == true then |
248 | if |
249 | (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 or |
250 | (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1 |
251 | then |
252 | L_40_ = true |
253 | else |
254 | L_40_ = false |
255 | end |
256 | elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false then |
257 | if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 then |
258 | L_40_ = true |
259 | else |
260 | L_40_ = false |
261 | end |
262 | elseif getgenv().ThirdPerson == false and getgenv().FirstPerson == true then |
263 | if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1 then |
264 | L_40_ = true |
265 | else |
266 | L_40_ = false |
267 | end |
268 | end |
269 | if L_38_ == true and L_39_ == true then |
270 | if L_41_ and L_41_.Character and L_41_.Character:FindFirstChild(getgenv().AimPart) then |
271 | if getgenv().FirstPerson == true then |
272 | if L_40_ == true then |
273 | if getgenv().PredictMovement == true then |
274 | L_33_.CFrame = |
275 | L_34_( |
276 | L_33_.CFrame.p, |
277 | L_41_.Character[getgenv().AimPart].Position + |
278 | L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity |
279 | ) |
280 | elseif getgenv().PredictMovement == false then |
281 | L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position) |
282 | end |
283 | end |
284 | elseif getgenv().ThirdPerson == true then |
285 | if L_40_ == true then |
286 | if getgenv().PredictMovement == true then |
287 | L_33_.CFrame = |
288 | L_34_( |
289 | L_33_.CFrame.p, |
290 | L_41_.Character[getgenv().AimPart].Position + |
291 | L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity |
292 | ) |
293 | elseif getgenv().PredictMovement == false then |
294 | L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position) |
295 | end |
296 | end |
297 | end |
298 | end |
299 | end |
300 | end |
301 | ) |
302 | end |
303 | ) |
304 | L_6_:NewTextBox( |
305 | "Aimlock Key", |
306 | "Aimlock Key should be lowercase.", |
307 | function(L_69_arg0) |
308 | getgenv().AimlockKey = L_69_arg0 |
309 | end |
310 | ) |
311 | L_6_:NewTextBox( |
312 | "Aimlock Prediction", |
313 | "Customize your aimlock prediction", |
314 | function(L_70_arg0) |
315 | PredictionVelocity = L_70_arg0 |
316 | end |
317 | ) |
318 | L_6_:NewDropdown( |
319 | "AimPart", |
320 | "Yes", |
321 | { |
322 | "Head", |
323 | "UpperTorso", |
324 | "HumanoidRootPart", |
325 | "LowerTorso" |
326 | }, |
327 | function(L_71_arg0) |
328 | getgenv().AimPart = L_71_arg0 |
329 | end |
330 | ) |
331 | local L_7_ = L_4_:NewTab("Silent Aim") |
332 | local L_8_ = L_7_:NewSection("15x") |
333 | L_8_:NewButton( |
334 | "Silent Aim", |
335 | "Silent Aim Toggle Key is T.", |
336 | function() |
337 | loadstring(game:HttpGet("https://raw.githubusercontent.com/tayodevelup/imsoniac/main/silentaim", true))() |
338 | end |
339 | ) |
340 | L_8_:NewTextBox( |
341 | "Silent Aim Prediction", |
342 | "0.157 for low ping 0.178 high ping", |
343 | function(L_72_arg0) |
344 | DaHoodSettings.Prediction = L_72_arg0 |
345 | end |
346 | ) |
347 | L_8_:NewDropdown( |
348 | "Silent Aim Part", |
349 | "yes bro flash is cool", |
350 | { |
351 | "Head", |
352 | "UpperTorso", |
353 | "HumanoidRootPart", |
354 | "LowerTorso" |
355 | }, |
356 | function(L_73_arg0) |
357 | Aiming.TargetPart = L_73_arg0 |
358 | end |
359 | ) |
360 | L_8_:NewTextBox( |
361 | "Silent Aim Fov", |
362 | "yes bro i am cool (flash)", |
363 | function(L_74_arg0) |
364 | Aiming.FOV = L_74_arg0 |
365 | end |
366 | ) |
367 | L_8_:NewToggle( |
368 | "Silent Aim Show Fov", |
369 | "yea", |
370 | function(L_75_arg0) |
371 | Aiming.ShowFOV = L_75_arg0 |
372 | end |
373 | ) |
374 | local L_11_ = L_4_:NewTab("Antilock") |
375 | local L_12_ = L_11_:NewSection("15x") |
376 | L_12_:NewButton( |
377 | "Anti-Lock", |
378 | "Key is Z.", |
379 | function() |
380 | repeat |
381 | wait() |
382 | until game:IsLoaded() |
383 | getgenv().Fix = true |
384 | getgenv().TeclasWS = { |
385 | ["tecla1"] = "nil", |
386 | ["tecla2"] = "nil", |
387 | ["tecla3"] = "H" |
388 | } |
389 | local L_121_ = game:GetService("Players") |
390 | local L_122_ = game:GetService("StarterGui") or "son una mierda" |
391 | local L_123_ = L_121_.LocalPlayer |
392 | local L_124_ = L_123_:GetMouse() |
393 | local L_125_ = getrenv()._G |
394 | local L_126_ = getrawmetatable(game) |
395 | local L_127_ = L_126_.__newindex |
396 | local L_128_ = L_126_.__index |
397 | local L_129_ = 22 |
398 | local L_130_ = true |
399 | function anunciar_atentado_terrorista(L_138_arg0) |
400 | L_122_:SetCore("SendNotification", { |
401 | Title = "anti lock fix", |
402 | Text = L_138_arg0 |
403 | }) |
404 | end |
405 | getgenv().TECHWAREWALKSPEED_LOADED = true |
406 | wait(1.5) |
407 | anunciar_atentado_terrorista("Press " .. TeclasWS.tecla3 .. " to turn on/off anti lock fix") |
408 | L_124_.KeyDown:Connect( |
409 | function(L_139_arg0) |
410 | if L_139_arg0:lower() == TeclasWS.tecla1:lower() then |
411 | L_129_ = L_129_ + 1 |
412 | anunciar_atentado_terrorista("ææ¾å¨é度已æé« (speed = " .. tostring(L_129_) .. ")") |
413 | elseif L_139_arg0:lower() == TeclasWS.tecla2:lower() then |
414 | L_129_ = L_129_ - 1 |
415 | anunciar_atentado_terrorista("ç©å®¶çé度已éä½ (speed = " .. tostring(L_129_) .. ")") |
416 | elseif L_139_arg0:lower() == TeclasWS.tecla3:lower() then |
417 | if L_130_ then |
418 | L_130_ = false |
419 | anunciar_atentado_terrorista("anti lock fix off") |
420 | else |
421 | L_130_ = true |
422 | anunciar_atentado_terrorista("anti lock fix on") |
423 | end |
424 | end |
425 | end |
426 | ) |
427 | setreadonly(L_126_, false) |
428 | L_126_.__index = |
429 | newcclosure( |
430 | function(L_140_arg0, L_141_arg1) |
431 | local L_142_ = checkcaller() |
432 | if L_141_arg1 == "WalkSpeed" and not L_142_ then |
433 | return L_125_.CurrentWS |
434 | end |
435 | return L_128_(L_140_arg0, L_141_arg1) |
436 | end |
437 | ) |
438 | L_126_.__newindex = |
439 | newcclosure( |
440 | function(L_143_arg0, L_144_arg1, L_145_arg2) |
441 | local L_146_ = checkcaller() |
442 | if L_130_ then |
443 | if L_144_arg1 == "WalkSpeed" and L_145_arg2 ~= 0 and not L_146_ then |
444 | return L_127_(L_143_arg0, L_144_arg1, L_129_) |
445 | end |
446 | end |
447 | return L_127_(L_143_arg0, L_144_arg1, L_145_arg2) |
448 | end |
449 | ) |
450 | setreadonly(L_126_, true) |
451 | repeat |
452 | wait() |
453 | until game:IsLoaded() |
454 | local L_131_ = game:service("Players") |
455 | local L_132_ = L_131_.LocalPlayer |
456 | repeat |
457 | wait() |
458 | until L_132_.Character |
459 | local L_133_ = game:service("UserInputService") |
460 | local L_134_ = game:service("RunService") |
461 | local L_135_ = -0.27 |
462 | local L_136_ = false |
463 | local L_137_ |
464 | L_133_.InputBegan:connect( |
465 | function(L_147_arg0) |
466 | if L_147_arg0.KeyCode == Enum.KeyCode.LeftBracket then |
467 | L_135_ = L_135_ + 0.01 |
468 | print(L_135_) |
469 | wait(0.2) |
470 | while L_133_:IsKeyDown(Enum.KeyCode.LeftBracket) do |
471 | wait() |
472 | L_135_ = L_135_ + 0.01 |
473 | print(L_135_) |
474 | end |
475 | end |
476 | if L_147_arg0.KeyCode == Enum.KeyCode.RightBracket then |
477 | L_135_ = L_135_ - 0.01 |
478 | print(L_135_) |
479 | wait(0.2) |
480 | while L_133_:IsKeyDown(Enum.KeyCode.RightBracket) do |
481 | wait() |
482 | L_135_ = L_135_ - 0.01 |
483 | print(L_135_) |
484 | end |
485 | end |
486 | if L_147_arg0.KeyCode == Enum.KeyCode.Z then |
487 | L_136_ = not L_136_ |
488 | if L_136_ == true then |
489 | repeat |
490 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = |
491 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + |
492 | game.Players.LocalPlayer.Character.Humanoid.MoveDirection * L_135_ |
493 | game:GetService("RunService").Stepped:wait() |
494 | until L_136_ == false |
495 | end |
496 | end |
497 | end |
498 | ) |
499 | end |
500 | ) |
501 | local L_13_ = L_4_:NewTab("Settings") |
502 | local L_14_ = L_13_:NewSection("15X") |
503 | L_14_:NewKeybind( |
504 | "Keybind Gui Toggle", |
505 | "h", |
506 | Enum.KeyCode.V, |
507 | function() |
508 | L_3_:ToggleUI() |
509 | end |
510 | ) |
511 | local L_17_ = L_4_:NewTab("ESP") |
512 | local L_18_ = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))() |
513 | local L_19_ = L_17_:NewSection("15X") |
514 | L_19_:NewToggle( |
515 | "ESP", |
516 | "ESP", |
517 | function(L_201_arg0) |
518 | L_18_:Toggle(L_201_arg0) |
519 | end |
520 | ) |
521 | L_19_:NewToggle( |
522 | "Tracers", |
523 | "ESP Tracers", |
524 | function(L_202_arg0) |
525 | L_18_.Tracers = L_202_arg0 |
526 | end |
527 | ) |
528 | L_19_:NewToggle( |
529 | "Names", |
530 | "ESP Names", |
531 | function(L_203_arg0) |
532 | L_18_.Names = L_203_arg0 |
533 | end |
534 | ) |
535 | L_19_:NewToggle( |
536 | "Boxes", |
537 | "ESP Boxes", |
538 | function(L_204_arg0) |
539 | L_18_.Boxes = L_204_arg0 |
540 | end |
541 | ) |
542 | |
543 | print("Clicked") |
544 | end) |