R

rpe dixkall

public
rrixh Jul 18, 2024 Never 59
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Lua rpe-dixkall_rrixh.jar 81 lines (77 loc) | 2.23 KB
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function armor(ms)
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me = ms.Character
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me2 = ms
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pcall(function() me.Johnsen:remove() end)
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mod = Instance.new("Model")
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mod.Name = "Johnsen"
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mod.Parent = me
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part = Instance.new("Part")
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part.Parent = mod
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part.Size = Vector3.new(1, 1, 1)
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part.Position = Vector3.new(1, 1, 1)
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part.BrickColor = BrickColor.new("Light orange")
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part:BreakJoints()
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mesh = Instance.new("SpecialMesh")
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mesh.Parent = part
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mesh.MeshType = "Sphere"
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mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
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we = Instance.new("Weld")
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we.Parent = mod
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we.Part0 = part
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we.Part1 = me.Torso
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we.C0 = CFrame.fromEulerAnglesXYZ(0.15, 0, 0) + Vector3.new(0.15, 1.25, 0.75)
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we.C1 = CFrame.new()
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part = Instance.new("Part")
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part.Parent = mod
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part.Size = Vector3.new(1, 1, 1)
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part.Position = Vector3.new(1, 1, 1)
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part.BrickColor = BrickColor.new("Light orange")
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part:BreakJoints()
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mesh = Instance.new("SpecialMesh")
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mesh.Parent = part
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mesh.MeshType = "Sphere"
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mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
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we = Instance.new("Weld")
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we.Parent = mod
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we.Part0 = part
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we.Part1 = me.Torso
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we.C0 = CFrame.fromEulerAnglesXYZ(0.15, 0, 0) + Vector3.new(-0.15, 1.25, 0.75)
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we.C1 = CFrame.new()
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part = Instance.new("Part")
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part.Parent = mod
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part.Size = Vector3.new(1, 3, 1)
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part.Position = Vector3.new(1, 1, 1)
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part.BrickColor = BrickColor.new("Light orange")
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part:BreakJoints()
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mesh3 = Instance.new("SpecialMesh")
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mesh3.Parent = part
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mesh3.MeshType = "Head"
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mesh3.Scale = Vector3.new(0.5, 1, 0.5)
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we3 = Instance.new("Weld")
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we3.Parent = mod
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we3.Part0 = part
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we3.Part1 = me.Torso
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we3.C0 = CFrame.fromEulerAnglesXYZ(1, 0, 0) + Vector3.new(0, -0.8, 1.25)
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we3.C1 = CFrame.new()
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function cmds(msg)
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if msg == "grow" then
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for i = 0, 1, 0.1 do
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mesh3.Scale = mesh3.Scale + Vector3.new(0, i, 0)
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we3.C0 = we3.C0 - Vector3.new(0, i, 0)
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wait()
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end
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end
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if msg == "shrink" then
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for i = 0, 1, 0.1 do
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mesh3.Scale = mesh3.Scale - Vector3.new(0, i, 0)
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we3.C0 = we3.C0 + Vector3.new(0, i+0.1, 0)
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wait()
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end
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end
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end
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me2.Chatted:connect(cmds)
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end
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--damn
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for _, v in pairs(Game.Players:GetChildren()) do
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armor(v)
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end