1 -- Z to Toggle 2 local player = game:GetService("Players").LocalPlayer 3 local UIS = game:GetService("UserInputService") 4 local lollypop = false 5 6 UIS.InputBegan:Connect(function(input, GPE) 7 if GPE then return end 8 if input.KeyCode == Enum.KeyCode.Z then 9 lollypop = not lollypop 10 end 11 end) 12 13 while task.wait() do 14 local parts = workspace:GetPartBoundsInRadius(player.Character:WaitForChild("HumanoidRootPart").Position, 10) 15 for _, part in ipairs(parts) do 16 part.CanTouch = lollypop 17 end 18 end