1 | local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() |
2 | |
3 | local Window = OrionLib:MakeWindow({Name = "da hood op", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"}) |
4 | |
5 | local Tab = Window:MakeTab({ |
6 | Name = "credits", |
7 | Icon = "rbxassetid://4483345998", |
8 | PremiumOnly = false |
9 | }) |
10 | |
11 | local Section = Tab:AddSection({ |
12 | Name = "credits by : scarletbackup#3582" |
13 | }) |
14 | |
15 | local Section = Tab:AddSection({ |
16 | Name = "discord https://discord.gg/pTmc8uEqJr" |
17 | }) |
18 | |
19 | local Tab = Window:MakeTab({ |
20 | Name = "da hood op script", |
21 | Icon = "rbxassetid://4483345998", |
22 | PremiumOnly = false |
23 | }) |
24 | |
25 | local Section = Tab:AddSection({ |
26 | Name = "script!" |
27 | }) |
28 | |
29 | Tab:AddButton({ |
30 | Name = "Agent Da Hood Script", |
31 | Callback = function() |
32 | |
33 | loadstring(game:HttpGet("https://raw.githubusercontent.com/mrhackerman35297/AgentCC/main/Launch.lua"))() |
34 | |
35 | print("button pressed") |
36 | end |
37 | }) |
38 | |
39 | Tab:AddButton({ |
40 | Name = "da hood op", |
41 | Callback = function() |
42 | |
43 | loadstring(game:HttpGet('https://raw.githubusercontent.com/1201for/V.G-Hub/main/V.Ghub'))() |
44 | |
45 | print("button pressed") |
46 | end |
47 | }) |
48 | |
49 | Tab:AddButton({ |
50 | Name = "da hood script", |
51 | Callback = function() |
52 | |
53 | loadstring(game:HttpGet("https://raw.githubusercontent.com/spacexrandom/Lua/main/DaHood", true))() |
54 | |
55 | print("button pressed") |
56 | end |
57 | }) |
58 | |
59 | Tab:AddButton({ |
60 | Name = "da hood op v2", |
61 | Callback = function() |
62 | |
63 | loadstring(game:HttpGet("https://pastecode.dev/raw/igWFOo9AYs/script%20da%20hood%20op%20scarlet"))() |
64 | |
65 | print("button pressed") |
66 | end |
67 | }) |
68 | |
69 | local Tab = Window:MakeTab({ |
70 | Name = "lock", |
71 | Icon = "rbxassetid://4483345998", |
72 | PremiumOnly = false |
73 | }) |
74 | |
75 | local Section = Tab:AddSection({ |
76 | Name = "script" |
77 | }) |
78 | |
79 | Tab:AddButton({ |
80 | Name = "Ami lock fov", |
81 | Callback = function() |
82 | |
83 | local teamCheck = false |
84 | local fov = 100 |
85 | local smoothing = 1 |
86 | |
87 | local RunService = game:GetService("RunService") |
88 | |
89 | local FOVring = Drawing.new("Circle") |
90 | FOVring.Visible = true |
91 | FOVring.Thickness = 1.5 |
92 | FOVring.Radius = fov |
93 | FOVring.Transparency = 1 |
94 | FOVring.Color = Color3.fromRGB(255, 128, 128) |
95 | FOVring.Position = workspace.CurrentCamera.ViewportSize/2 |
96 | |
97 | local function getClosest(cframe) |
98 | local ray = Ray.new(cframe.Position, cframe.LookVector).Unit |
99 | |
100 | local target = nil |
101 | local mag = math.huge |
102 | |
103 | for i,v in pairs(game.Players:GetPlayers()) do |
104 | if v.Character and v.Character:FindFirstChild("Head") and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("HumanoidRootPart") and v ~= game.Players.LocalPlayer and (v.Team ~= game.Players.LocalPlayer.Team or (not teamCheck)) then |
105 | local magBuf = (v.Character.Head.Position - ray:ClosestPoint(v.Character.Head.Position)).Magnitude |
106 | |
107 | if magBuf < mag then |
108 | mag = magBuf |
109 | target = v |
110 | end |
111 | end |
112 | end |
113 | |
114 | return target |
115 | end |
116 | |
117 | loop = RunService.RenderStepped:Connect(function() |
118 | local UserInputService = game:GetService("UserInputService") |
119 | local pressed = --[[UserInputService:IsKeyDown(Enum.KeyCode.E)]] UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) --Enum.UserInputType.MouseButton2 |
120 | local localPlay = game.Players.localPlayer.Character |
121 | local cam = workspace.CurrentCamera |
122 | local zz = workspace.CurrentCamera.ViewportSize/2 |
123 | |
124 | if pressed then |
125 | local Line = Drawing.new("Line") |
126 | local curTar = getClosest(cam.CFrame) |
127 | local ssHeadPoint = cam:WorldToScreenPoint(curTar.Character.Head.Position) |
128 | ssHeadPoint = Vector2.new(ssHeadPoint.X, ssHeadPoint.Y) |
129 | if (ssHeadPoint - zz).Magnitude < fov then |
130 | workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame:Lerp(CFrame.new(cam.CFrame.Position, curTar.Character.Head.Position), smoothing) |
131 | end |
132 | end |
133 | |
134 | if UserInputService:IsKeyDown(Enum.KeyCode.Delete) then |
135 | loop:Disconnect() |
136 | FOVring:Remove() |
137 | end |
138 | end) |
139 | |
140 | print("button pressed") |
141 | end |
142 | }) |
143 | |
144 | Tab:AddButton({ |
145 | Name = "da hood aim lock", |
146 | Callback = function() |
147 | |
148 | local L_1_ = "t" |
149 | local L_2_ = game.Players.LocalPlayer:GetMouse() |
150 | L_2_.KeyDown:Connect( |
151 | function(L_22_arg0) |
152 | if L_22_arg0 == L_1_ then |
153 | if DaHoodSettings.SilentAim == true then |
154 | DaHoodSettings.SilentAim = false |
155 | else |
156 | DaHoodSettings.SilentAim = true |
157 | end |
158 | end |
159 | end |
160 | ) |
161 | game:GetService("RunService").RenderStepped:Connect( |
162 | function() |
163 | for L_23_forvar0, L_24_forvar1 in pairs(game.CoreGui:GetChildren()) do |
164 | if L_24_forvar1.Name == "PostmansAutoRob" then |
165 | L_24_forvar1:Destroy() |
166 | end |
167 | end |
168 | for L_25_forvar0, L_26_forvar1 in pairs(game.CoreGui:GetChildren()) do |
169 | if L_26_forvar1.Name == "WarningGUI" then |
170 | L_26_forvar1:Destroy() |
171 | end |
172 | end |
173 | end |
174 | ) |
175 | game.StarterGui:SetCore( |
176 | "SendNotification", |
177 | { |
178 | Title = "15X ", |
179 | Text = "INSOMNIAC, You're whitelisted.", |
180 | } |
181 | ) |
182 | local L_3_ = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() |
183 | local L_4_ = L_3_.CreateLib("15x", "BloodTheme") |
184 | local L_5_ = L_4_:NewTab("Aimlock") |
185 | local L_6_ = L_5_:NewSection("15x") |
186 | L_6_:NewButton( |
187 | "Aimlock", |
188 | "Beam niggas down", |
189 | function() |
190 | getgenv().AimPart = "HumanoidRootPart" |
191 | getgenv().AimlockKey = "q" |
192 | getgenv().AimRadius = 30 |
193 | getgenv().ThirdPerson = true |
194 | getgenv().FirstPerson = true |
195 | getgenv().TeamCheck = false |
196 | getgenv().PredictMovement = true |
197 | getgenv().PredictionVelocity = 9 |
198 | local L_27_, L_28_, L_29_, L_30_ = |
199 | game:GetService "Players", |
200 | game:GetService "UserInputService", |
201 | game:GetService "RunService", |
202 | game:GetService "StarterGui" |
203 | local L_31_, L_32_, L_33_, L_34_, L_35_, L_36_, L_37_ = |
204 | L_27_.LocalPlayer, |
205 | L_27_.LocalPlayer:GetMouse(), |
206 | workspace.CurrentCamera, |
207 | CFrame.new, |
208 | Ray.new, |
209 | Vector3.new, |
210 | Vector2.new |
211 | local L_38_, L_39_, L_40_ = true, false, false |
212 | local L_41_ |
213 | getgenv().CiazwareUniversalAimbotLoaded = true |
214 | getgenv().WorldToViewportPoint = function(L_42_arg0) |
215 | return L_33_:WorldToViewportPoint(L_42_arg0) |
216 | end |
217 | getgenv().WorldToScreenPoint = function(L_43_arg0) |
218 | return L_33_.WorldToScreenPoint(L_33_, L_43_arg0) |
219 | end |
220 | getgenv().GetObscuringObjects = function(L_44_arg0) |
221 | if L_44_arg0 and L_44_arg0:FindFirstChild(getgenv().AimPart) and L_31_ and L_31_.Character:FindFirstChild("Head") then |
222 | local L_45_ = workspace:FindPartOnRay(L_35_(L_44_arg0[getgenv().AimPart].Position, L_31_.Character.Head.Position)) |
223 | if L_45_ then |
224 | return L_45_:IsDescendantOf(L_44_arg0) |
225 | end |
226 | end |
227 | end |
228 | getgenv().GetNearestTarget = function() |
229 | local L_46_ = {} |
230 | local L_47_ = {} |
231 | local L_48_ = {} |
232 | for L_50_forvar0, L_51_forvar1 in pairs(L_27_:GetPlayers()) do |
233 | if L_51_forvar1 ~= L_31_ then |
234 | table.insert(L_46_, L_51_forvar1) |
235 | end |
236 | end |
237 | for L_52_forvar0, L_53_forvar1 in pairs(L_46_) do |
238 | if L_53_forvar1.Character ~= nil then |
239 | local L_54_ = L_53_forvar1.Character:FindFirstChild("Head") |
240 | if getgenv().TeamCheck == true and L_53_forvar1.Team ~= L_31_.Team then |
241 | local L_55_ = |
242 | (L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude |
243 | local L_56_ = |
244 | Ray.new( |
245 | game.Workspace.CurrentCamera.CFrame.p, |
246 | (L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_55_ |
247 | ) |
248 | local L_57_, L_58_ = game.Workspace:FindPartOnRay(L_56_, game.Workspace) |
249 | local L_59_ = math.floor((L_58_ - L_54_.Position).magnitude) |
250 | L_47_[L_53_forvar1.Name .. L_52_forvar0] = {} |
251 | L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_55_ |
252 | L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1 |
253 | L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_59_ |
254 | table.insert(L_48_, L_59_) |
255 | elseif getgenv().TeamCheck == false and L_53_forvar1.Team == L_31_.Team then |
256 | local L_60_ = |
257 | (L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude |
258 | local L_61_ = |
259 | Ray.new( |
260 | game.Workspace.CurrentCamera.CFrame.p, |
261 | (L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_60_ |
262 | ) |
263 | local L_62_, L_63_ = game.Workspace:FindPartOnRay(L_61_, game.Workspace) |
264 | local L_64_ = math.floor((L_63_ - L_54_.Position).magnitude) |
265 | L_47_[L_53_forvar1.Name .. L_52_forvar0] = {} |
266 | L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_60_ |
267 | L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1 |
268 | L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_64_ |
269 | table.insert(L_48_, L_64_) |
270 | end |
271 | end |
272 | end |
273 | if unpack(L_48_) == nil then |
274 | return nil |
275 | end |
276 | local L_49_ = math.floor(math.min(unpack(L_48_))) |
277 | if L_49_ > getgenv().AimRadius then |
278 | return nil |
279 | end |
280 | for L_65_forvar0, L_66_forvar1 in pairs(L_47_) do |
281 | if L_66_forvar1.diff == L_49_ then |
282 | return L_66_forvar1.plr |
283 | end |
284 | end |
285 | return nil |
286 | end |
287 | L_32_.KeyDown:Connect( |
288 | function(L_67_arg0) |
289 | if L_67_arg0 == AimlockKey and L_41_ == nil then |
290 | pcall( |
291 | function() |
292 | if L_39_ ~= true then |
293 | L_39_ = true |
294 | end |
295 | local L_68_ |
296 | L_68_ = GetNearestTarget() |
297 | if L_68_ ~= nil then |
298 | L_41_ = L_68_ |
299 | end |
300 | end |
301 | ) |
302 | elseif L_67_arg0 == AimlockKey and L_41_ ~= nil then |
303 | if L_41_ ~= nil then |
304 | L_41_ = nil |
305 | end |
306 | if L_39_ ~= false then |
307 | L_39_ = false |
308 | end |
309 | end |
310 | end |
311 | ) |
312 | L_29_.RenderStepped:Connect( |
313 | function() |
314 | if getgenv().ThirdPerson == true and getgenv().FirstPerson == true then |
315 | if |
316 | (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 or |
317 | (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1 |
318 | then |
319 | L_40_ = true |
320 | else |
321 | L_40_ = false |
322 | end |
323 | elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false then |
324 | if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 then |
325 | L_40_ = true |
326 | else |
327 | L_40_ = false |
328 | end |
329 | elseif getgenv().ThirdPerson == false and getgenv().FirstPerson == true then |
330 | if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1 then |
331 | L_40_ = true |
332 | else |
333 | L_40_ = false |
334 | end |
335 | end |
336 | if L_38_ == true and L_39_ == true then |
337 | if L_41_ and L_41_.Character and L_41_.Character:FindFirstChild(getgenv().AimPart) then |
338 | if getgenv().FirstPerson == true then |
339 | if L_40_ == true then |
340 | if getgenv().PredictMovement == true then |
341 | L_33_.CFrame = |
342 | L_34_( |
343 | L_33_.CFrame.p, |
344 | L_41_.Character[getgenv().AimPart].Position + |
345 | L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity |
346 | ) |
347 | elseif getgenv().PredictMovement == false then |
348 | L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position) |
349 | end |
350 | end |
351 | elseif getgenv().ThirdPerson == true then |
352 | if L_40_ == true then |
353 | if getgenv().PredictMovement == true then |
354 | L_33_.CFrame = |
355 | L_34_( |
356 | L_33_.CFrame.p, |
357 | L_41_.Character[getgenv().AimPart].Position + |
358 | L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity |
359 | ) |
360 | elseif getgenv().PredictMovement == false then |
361 | L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position) |
362 | end |
363 | end |
364 | end |
365 | end |
366 | end |
367 | end |
368 | ) |
369 | end |
370 | ) |
371 | L_6_:NewTextBox( |
372 | "Aimlock Key", |
373 | "Aimlock Key should be lowercase.", |
374 | function(L_69_arg0) |
375 | getgenv().AimlockKey = L_69_arg0 |
376 | end |
377 | ) |
378 | L_6_:NewTextBox( |
379 | "Aimlock Prediction", |
380 | "Customize your aimlock prediction", |
381 | function(L_70_arg0) |
382 | PredictionVelocity = L_70_arg0 |
383 | end |
384 | ) |
385 | L_6_:NewDropdown( |
386 | "AimPart", |
387 | "Yes", |
388 | { |
389 | "Head", |
390 | "UpperTorso", |
391 | "HumanoidRootPart", |
392 | "LowerTorso" |
393 | }, |
394 | function(L_71_arg0) |
395 | getgenv().AimPart = L_71_arg0 |
396 | end |
397 | ) |
398 | local L_7_ = L_4_:NewTab("Silent Aim") |
399 | local L_8_ = L_7_:NewSection("15x") |
400 | L_8_:NewButton( |
401 | "Silent Aim", |
402 | "Silent Aim Toggle Key is T.", |
403 | function() |
404 | loadstring(game:HttpGet("https://raw.githubusercontent.com/tayodevelup/imsoniac/main/silentaim", true))() |
405 | end |
406 | ) |
407 | L_8_:NewTextBox( |
408 | "Silent Aim Prediction", |
409 | "0.157 for low ping 0.178 high ping", |
410 | function(L_72_arg0) |
411 | DaHoodSettings.Prediction = L_72_arg0 |
412 | end |
413 | ) |
414 | L_8_:NewDropdown( |
415 | "Silent Aim Part", |
416 | "yes bro flash is cool", |
417 | { |
418 | "Head", |
419 | "UpperTorso", |
420 | "HumanoidRootPart", |
421 | "LowerTorso" |
422 | }, |
423 | function(L_73_arg0) |
424 | Aiming.TargetPart = L_73_arg0 |
425 | end |
426 | ) |
427 | L_8_:NewTextBox( |
428 | "Silent Aim Fov", |
429 | "yes bro i am cool (flash)", |
430 | function(L_74_arg0) |
431 | Aiming.FOV = L_74_arg0 |
432 | end |
433 | ) |
434 | L_8_:NewToggle( |
435 | "Silent Aim Show Fov", |
436 | "yea", |
437 | function(L_75_arg0) |
438 | Aiming.ShowFOV = L_75_arg0 |
439 | end |
440 | ) |
441 | local L_11_ = L_4_:NewTab("Antilock") |
442 | local L_12_ = L_11_:NewSection("15x") |
443 | L_12_:NewButton( |
444 | "Anti-Lock", |
445 | "Key is Z.", |
446 | function() |
447 | repeat |
448 | wait() |
449 | until game:IsLoaded() |
450 | getgenv().Fix = true |
451 | getgenv().TeclasWS = { |
452 | ["tecla1"] = "nil", |
453 | ["tecla2"] = "nil", |
454 | ["tecla3"] = "H" |
455 | } |
456 | local L_121_ = game:GetService("Players") |
457 | local L_122_ = game:GetService("StarterGui") or "son una mierda" |
458 | local L_123_ = L_121_.LocalPlayer |
459 | local L_124_ = L_123_:GetMouse() |
460 | local L_125_ = getrenv()._G |
461 | local L_126_ = getrawmetatable(game) |
462 | local L_127_ = L_126_.__newindex |
463 | local L_128_ = L_126_.__index |
464 | local L_129_ = 22 |
465 | local L_130_ = true |
466 | function anunciar_atentado_terrorista(L_138_arg0) |
467 | L_122_:SetCore("SendNotification", { |
468 | Title = "anti lock fix", |
469 | Text = L_138_arg0 |
470 | }) |
471 | end |
472 | getgenv().TECHWAREWALKSPEED_LOADED = true |
473 | wait(1.5) |
474 | anunciar_atentado_terrorista("Press " .. TeclasWS.tecla3 .. " to turn on/off anti lock fix") |
475 | L_124_.KeyDown:Connect( |
476 | function(L_139_arg0) |
477 | if L_139_arg0:lower() == TeclasWS.tecla1:lower() then |
478 | L_129_ = L_129_ + 1 |
479 | anunciar_atentado_terrorista("ææ¾å¨é度已æé« (speed = " .. tostring(L_129_) .. ")") |
480 | elseif L_139_arg0:lower() == TeclasWS.tecla2:lower() then |
481 | L_129_ = L_129_ - 1 |
482 | anunciar_atentado_terrorista("ç©å®¶çé度已éä½ (speed = " .. tostring(L_129_) .. ")") |
483 | elseif L_139_arg0:lower() == TeclasWS.tecla3:lower() then |
484 | if L_130_ then |
485 | L_130_ = false |
486 | anunciar_atentado_terrorista("anti lock fix off") |
487 | else |
488 | L_130_ = true |
489 | anunciar_atentado_terrorista("anti lock fix on") |
490 | end |
491 | end |
492 | end |
493 | ) |
494 | setreadonly(L_126_, false) |
495 | L_126_.__index = |
496 | newcclosure( |
497 | function(L_140_arg0, L_141_arg1) |
498 | local L_142_ = checkcaller() |
499 | if L_141_arg1 == "WalkSpeed" and not L_142_ then |
500 | return L_125_.CurrentWS |
501 | end |
502 | return L_128_(L_140_arg0, L_141_arg1) |
503 | end |
504 | ) |
505 | L_126_.__newindex = |
506 | newcclosure( |
507 | function(L_143_arg0, L_144_arg1, L_145_arg2) |
508 | local L_146_ = checkcaller() |
509 | if L_130_ then |
510 | if L_144_arg1 == "WalkSpeed" and L_145_arg2 ~= 0 and not L_146_ then |
511 | return L_127_(L_143_arg0, L_144_arg1, L_129_) |
512 | end |
513 | end |
514 | return L_127_(L_143_arg0, L_144_arg1, L_145_arg2) |
515 | end |
516 | ) |
517 | setreadonly(L_126_, true) |
518 | repeat |
519 | wait() |
520 | until game:IsLoaded() |
521 | local L_131_ = game:service("Players") |
522 | local L_132_ = L_131_.LocalPlayer |
523 | repeat |
524 | wait() |
525 | until L_132_.Character |
526 | local L_133_ = game:service("UserInputService") |
527 | local L_134_ = game:service("RunService") |
528 | local L_135_ = -0.27 |
529 | local L_136_ = false |
530 | local L_137_ |
531 | L_133_.InputBegan:connect( |
532 | function(L_147_arg0) |
533 | if L_147_arg0.KeyCode == Enum.KeyCode.LeftBracket then |
534 | L_135_ = L_135_ + 0.01 |
535 | print(L_135_) |
536 | wait(0.2) |
537 | while L_133_:IsKeyDown(Enum.KeyCode.LeftBracket) do |
538 | wait() |
539 | L_135_ = L_135_ + 0.01 |
540 | print(L_135_) |
541 | end |
542 | end |
543 | if L_147_arg0.KeyCode == Enum.KeyCode.RightBracket then |
544 | L_135_ = L_135_ - 0.01 |
545 | print(L_135_) |
546 | wait(0.2) |
547 | while L_133_:IsKeyDown(Enum.KeyCode.RightBracket) do |
548 | wait() |
549 | L_135_ = L_135_ - 0.01 |
550 | print(L_135_) |
551 | end |
552 | end |
553 | if L_147_arg0.KeyCode == Enum.KeyCode.Z then |
554 | L_136_ = not L_136_ |
555 | if L_136_ == true then |
556 | repeat |
557 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = |
558 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + |
559 | game.Players.LocalPlayer.Character.Humanoid.MoveDirection * L_135_ |
560 | game:GetService("RunService").Stepped:wait() |
561 | until L_136_ == false |
562 | end |
563 | end |
564 | end |
565 | ) |
566 | end |
567 | ) |
568 | local L_13_ = L_4_:NewTab("Settings") |
569 | local L_14_ = L_13_:NewSection("15X") |
570 | L_14_:NewKeybind( |
571 | "Keybind Gui Toggle", |
572 | "h", |
573 | Enum.KeyCode.V, |
574 | function() |
575 | L_3_:ToggleUI() |
576 | end |
577 | ) |
578 | local L_17_ = L_4_:NewTab("ESP") |
579 | local L_18_ = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))() |
580 | local L_19_ = L_17_:NewSection("15X") |
581 | L_19_:NewToggle( |
582 | "ESP", |
583 | "ESP", |
584 | function(L_201_arg0) |
585 | L_18_:Toggle(L_201_arg0) |
586 | end |
587 | ) |
588 | L_19_:NewToggle( |
589 | "Tracers", |
590 | "ESP Tracers", |
591 | function(L_202_arg0) |
592 | L_18_.Tracers = L_202_arg0 |
593 | end |
594 | ) |
595 | L_19_:NewToggle( |
596 | "Names", |
597 | "ESP Names", |
598 | function(L_203_arg0) |
599 | L_18_.Names = L_203_arg0 |
600 | end |
601 | ) |
602 | L_19_:NewToggle( |
603 | "Boxes", |
604 | "ESP Boxes", |
605 | function(L_204_arg0) |
606 | L_18_.Boxes = L_204_arg0 |
607 | end |
608 | ) |
609 | |
610 | print("button pressed") |
611 | end |
612 | }) |