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Script da hood scarlet

public
scarlet Oct 09, 2023 Never 103
Clone
Plaintext Script da hood scarle 612 lines (576 loc) | 17.66 KB
1
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
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local Window = OrionLib:MakeWindow({Name = "da hood op", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
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local Tab = Window:MakeTab({
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Name = "credits",
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Icon = "rbxassetid://4483345998",
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PremiumOnly = false
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})
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local Section = Tab:AddSection({
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Name = "credits by : scarletbackup#3582"
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})
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local Section = Tab:AddSection({
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Name = "discord https://discord.gg/pTmc8uEqJr"
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})
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local Tab = Window:MakeTab({
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Name = "da hood op script",
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Icon = "rbxassetid://4483345998",
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PremiumOnly = false
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})
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local Section = Tab:AddSection({
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Name = "script!"
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})
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Tab:AddButton({
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Name = "Agent Da Hood Script",
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Callback = function()
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loadstring(game:HttpGet("https://raw.githubusercontent.com/mrhackerman35297/AgentCC/main/Launch.lua"))()
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print("button pressed")
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end
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})
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Tab:AddButton({
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Name = "da hood op",
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Callback = function()
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loadstring(game:HttpGet('https://raw.githubusercontent.com/1201for/V.G-Hub/main/V.Ghub'))()
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print("button pressed")
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end
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})
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Tab:AddButton({
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Name = "da hood script",
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Callback = function()
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loadstring(game:HttpGet("https://raw.githubusercontent.com/spacexrandom/Lua/main/DaHood", true))()
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print("button pressed")
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end
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})
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Tab:AddButton({
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Name = "da hood op v2",
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Callback = function()
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loadstring(game:HttpGet("https://pastecode.dev/raw/igWFOo9AYs/script%20da%20hood%20op%20scarlet"))()
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print("button pressed")
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end
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})
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local Tab = Window:MakeTab({
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Name = "lock",
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Icon = "rbxassetid://4483345998",
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PremiumOnly = false
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})
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local Section = Tab:AddSection({
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Name = "script"
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})
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Tab:AddButton({
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Name = "Ami lock fov",
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Callback = function()
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local teamCheck = false
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local fov = 100
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local smoothing = 1
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local RunService = game:GetService("RunService")
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local FOVring = Drawing.new("Circle")
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FOVring.Visible = true
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FOVring.Thickness = 1.5
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FOVring.Radius = fov
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FOVring.Transparency = 1
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FOVring.Color = Color3.fromRGB(255, 128, 128)
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FOVring.Position = workspace.CurrentCamera.ViewportSize/2
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local function getClosest(cframe)
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local ray = Ray.new(cframe.Position, cframe.LookVector).Unit
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local target = nil
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local mag = math.huge
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for i,v in pairs(game.Players:GetPlayers()) do
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if v.Character and v.Character:FindFirstChild("Head") and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("HumanoidRootPart") and v ~= game.Players.LocalPlayer and (v.Team ~= game.Players.LocalPlayer.Team or (not teamCheck)) then
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local magBuf = (v.Character.Head.Position - ray:ClosestPoint(v.Character.Head.Position)).Magnitude
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if magBuf < mag then
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mag = magBuf
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target = v
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end
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end
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end
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return target
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end
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loop = RunService.RenderStepped:Connect(function()
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local UserInputService = game:GetService("UserInputService")
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local pressed = --[[UserInputService:IsKeyDown(Enum.KeyCode.E)]] UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) --Enum.UserInputType.MouseButton2
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local localPlay = game.Players.localPlayer.Character
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local cam = workspace.CurrentCamera
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local zz = workspace.CurrentCamera.ViewportSize/2
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if pressed then
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local Line = Drawing.new("Line")
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local curTar = getClosest(cam.CFrame)
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local ssHeadPoint = cam:WorldToScreenPoint(curTar.Character.Head.Position)
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ssHeadPoint = Vector2.new(ssHeadPoint.X, ssHeadPoint.Y)
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if (ssHeadPoint - zz).Magnitude < fov then
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workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame:Lerp(CFrame.new(cam.CFrame.Position, curTar.Character.Head.Position), smoothing)
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end
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end
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if UserInputService:IsKeyDown(Enum.KeyCode.Delete) then
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loop:Disconnect()
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FOVring:Remove()
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end
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end)
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print("button pressed")
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end
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})
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Tab:AddButton({
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Name = "da hood aim lock",
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Callback = function()
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local L_1_ = "t"
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local L_2_ = game.Players.LocalPlayer:GetMouse()
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L_2_.KeyDown:Connect(
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function(L_22_arg0)
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if L_22_arg0 == L_1_ then
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if DaHoodSettings.SilentAim == true then
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DaHoodSettings.SilentAim = false
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else
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DaHoodSettings.SilentAim = true
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end
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end
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end
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)
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game:GetService("RunService").RenderStepped:Connect(
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function()
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for L_23_forvar0, L_24_forvar1 in pairs(game.CoreGui:GetChildren()) do
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if L_24_forvar1.Name == "PostmansAutoRob" then
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L_24_forvar1:Destroy()
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end
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end
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for L_25_forvar0, L_26_forvar1 in pairs(game.CoreGui:GetChildren()) do
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if L_26_forvar1.Name == "WarningGUI" then
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L_26_forvar1:Destroy()
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end
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end
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end
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)
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game.StarterGui:SetCore(
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"SendNotification",
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{
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Title = "15X ",
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Text = "INSOMNIAC, You're whitelisted.",
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}
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)
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local L_3_ = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
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local L_4_ = L_3_.CreateLib("15x", "BloodTheme")
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local L_5_ = L_4_:NewTab("Aimlock")
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local L_6_ = L_5_:NewSection("15x")
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L_6_:NewButton(
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"Aimlock",
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"Beam niggas down",
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function()
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getgenv().AimPart = "HumanoidRootPart"
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getgenv().AimlockKey = "q"
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getgenv().AimRadius = 30
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getgenv().ThirdPerson = true
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getgenv().FirstPerson = true
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getgenv().TeamCheck = false
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getgenv().PredictMovement = true
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getgenv().PredictionVelocity = 9
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local L_27_, L_28_, L_29_, L_30_ =
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game:GetService "Players",
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game:GetService "UserInputService",
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game:GetService "RunService",
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game:GetService "StarterGui"
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local L_31_, L_32_, L_33_, L_34_, L_35_, L_36_, L_37_ =
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L_27_.LocalPlayer,
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L_27_.LocalPlayer:GetMouse(),
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workspace.CurrentCamera,
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CFrame.new,
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Ray.new,
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Vector3.new,
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Vector2.new
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local L_38_, L_39_, L_40_ = true, false, false
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local L_41_
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getgenv().CiazwareUniversalAimbotLoaded = true
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getgenv().WorldToViewportPoint = function(L_42_arg0)
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return L_33_:WorldToViewportPoint(L_42_arg0)
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end
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getgenv().WorldToScreenPoint = function(L_43_arg0)
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return L_33_.WorldToScreenPoint(L_33_, L_43_arg0)
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end
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getgenv().GetObscuringObjects = function(L_44_arg0)
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if L_44_arg0 and L_44_arg0:FindFirstChild(getgenv().AimPart) and L_31_ and L_31_.Character:FindFirstChild("Head") then
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local L_45_ = workspace:FindPartOnRay(L_35_(L_44_arg0[getgenv().AimPart].Position, L_31_.Character.Head.Position))
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if L_45_ then
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return L_45_:IsDescendantOf(L_44_arg0)
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end
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end
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end
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getgenv().GetNearestTarget = function()
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local L_46_ = {}
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local L_47_ = {}
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local L_48_ = {}
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for L_50_forvar0, L_51_forvar1 in pairs(L_27_:GetPlayers()) do
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if L_51_forvar1 ~= L_31_ then
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table.insert(L_46_, L_51_forvar1)
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end
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end
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for L_52_forvar0, L_53_forvar1 in pairs(L_46_) do
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if L_53_forvar1.Character ~= nil then
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local L_54_ = L_53_forvar1.Character:FindFirstChild("Head")
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if getgenv().TeamCheck == true and L_53_forvar1.Team ~= L_31_.Team then
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local L_55_ =
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(L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
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local L_56_ =
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Ray.new(
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game.Workspace.CurrentCamera.CFrame.p,
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(L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_55_
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)
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local L_57_, L_58_ = game.Workspace:FindPartOnRay(L_56_, game.Workspace)
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local L_59_ = math.floor((L_58_ - L_54_.Position).magnitude)
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L_47_[L_53_forvar1.Name .. L_52_forvar0] = {}
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L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_55_
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L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1
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L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_59_
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table.insert(L_48_, L_59_)
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elseif getgenv().TeamCheck == false and L_53_forvar1.Team == L_31_.Team then
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local L_60_ =
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(L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
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local L_61_ =
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Ray.new(
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game.Workspace.CurrentCamera.CFrame.p,
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(L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_60_
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)
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local L_62_, L_63_ = game.Workspace:FindPartOnRay(L_61_, game.Workspace)
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local L_64_ = math.floor((L_63_ - L_54_.Position).magnitude)
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L_47_[L_53_forvar1.Name .. L_52_forvar0] = {}
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L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_60_
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L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1
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L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_64_
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table.insert(L_48_, L_64_)
270
end
271
end
272
end
273
if unpack(L_48_) == nil then
274
return nil
275
end
276
local L_49_ = math.floor(math.min(unpack(L_48_)))
277
if L_49_ > getgenv().AimRadius then
278
return nil
279
end
280
for L_65_forvar0, L_66_forvar1 in pairs(L_47_) do
281
if L_66_forvar1.diff == L_49_ then
282
return L_66_forvar1.plr
283
end
284
end
285
return nil
286
end
287
L_32_.KeyDown:Connect(
288
function(L_67_arg0)
289
if L_67_arg0 == AimlockKey and L_41_ == nil then
290
pcall(
291
function()
292
if L_39_ ~= true then
293
L_39_ = true
294
end
295
local L_68_
296
L_68_ = GetNearestTarget()
297
if L_68_ ~= nil then
298
L_41_ = L_68_
299
end
300
end
301
)
302
elseif L_67_arg0 == AimlockKey and L_41_ ~= nil then
303
if L_41_ ~= nil then
304
L_41_ = nil
305
end
306
if L_39_ ~= false then
307
L_39_ = false
308
end
309
end
310
end
311
)
312
L_29_.RenderStepped:Connect(
313
function()
314
if getgenv().ThirdPerson == true and getgenv().FirstPerson == true then
315
if
316
(L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 or
317
(L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1
318
then
319
L_40_ = true
320
else
321
L_40_ = false
322
end
323
elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false then
324
if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 then
325
L_40_ = true
326
else
327
L_40_ = false
328
end
329
elseif getgenv().ThirdPerson == false and getgenv().FirstPerson == true then
330
if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1 then
331
L_40_ = true
332
else
333
L_40_ = false
334
end
335
end
336
if L_38_ == true and L_39_ == true then
337
if L_41_ and L_41_.Character and L_41_.Character:FindFirstChild(getgenv().AimPart) then
338
if getgenv().FirstPerson == true then
339
if L_40_ == true then
340
if getgenv().PredictMovement == true then
341
L_33_.CFrame =
342
L_34_(
343
L_33_.CFrame.p,
344
L_41_.Character[getgenv().AimPart].Position +
345
L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity
346
)
347
elseif getgenv().PredictMovement == false then
348
L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position)
349
end
350
end
351
elseif getgenv().ThirdPerson == true then
352
if L_40_ == true then
353
if getgenv().PredictMovement == true then
354
L_33_.CFrame =
355
L_34_(
356
L_33_.CFrame.p,
357
L_41_.Character[getgenv().AimPart].Position +
358
L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity
359
)
360
elseif getgenv().PredictMovement == false then
361
L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position)
362
end
363
end
364
end
365
end
366
end
367
end
368
)
369
end
370
)
371
L_6_:NewTextBox(
372
"Aimlock Key",
373
"Aimlock Key should be lowercase.",
374
function(L_69_arg0)
375
getgenv().AimlockKey = L_69_arg0
376
end
377
)
378
L_6_:NewTextBox(
379
"Aimlock Prediction",
380
"Customize your aimlock prediction",
381
function(L_70_arg0)
382
PredictionVelocity = L_70_arg0
383
end
384
)
385
L_6_:NewDropdown(
386
"AimPart",
387
"Yes",
388
{
389
"Head",
390
"UpperTorso",
391
"HumanoidRootPart",
392
"LowerTorso"
393
},
394
function(L_71_arg0)
395
getgenv().AimPart = L_71_arg0
396
end
397
)
398
local L_7_ = L_4_:NewTab("Silent Aim")
399
local L_8_ = L_7_:NewSection("15x")
400
L_8_:NewButton(
401
"Silent Aim",
402
"Silent Aim Toggle Key is T.",
403
function()
404
loadstring(game:HttpGet("https://raw.githubusercontent.com/tayodevelup/imsoniac/main/silentaim", true))()
405
end
406
)
407
L_8_:NewTextBox(
408
"Silent Aim Prediction",
409
"0.157 for low ping 0.178 high ping",
410
function(L_72_arg0)
411
DaHoodSettings.Prediction = L_72_arg0
412
end
413
)
414
L_8_:NewDropdown(
415
"Silent Aim Part",
416
"yes bro flash is cool",
417
{
418
"Head",
419
"UpperTorso",
420
"HumanoidRootPart",
421
"LowerTorso"
422
},
423
function(L_73_arg0)
424
Aiming.TargetPart = L_73_arg0
425
end
426
)
427
L_8_:NewTextBox(
428
"Silent Aim Fov",
429
"yes bro i am cool (flash)",
430
function(L_74_arg0)
431
Aiming.FOV = L_74_arg0
432
end
433
)
434
L_8_:NewToggle(
435
"Silent Aim Show Fov",
436
"yea",
437
function(L_75_arg0)
438
Aiming.ShowFOV = L_75_arg0
439
end
440
)
441
local L_11_ = L_4_:NewTab("Antilock")
442
local L_12_ = L_11_:NewSection("15x")
443
L_12_:NewButton(
444
"Anti-Lock",
445
"Key is Z.",
446
function()
447
repeat
448
wait()
449
until game:IsLoaded()
450
getgenv().Fix = true
451
getgenv().TeclasWS = {
452
["tecla1"] = "nil",
453
["tecla2"] = "nil",
454
["tecla3"] = "H"
455
}
456
local L_121_ = game:GetService("Players")
457
local L_122_ = game:GetService("StarterGui") or "son una mierda"
458
local L_123_ = L_121_.LocalPlayer
459
local L_124_ = L_123_:GetMouse()
460
local L_125_ = getrenv()._G
461
local L_126_ = getrawmetatable(game)
462
local L_127_ = L_126_.__newindex
463
local L_128_ = L_126_.__index
464
local L_129_ = 22
465
local L_130_ = true
466
function anunciar_atentado_terrorista(L_138_arg0)
467
L_122_:SetCore("SendNotification", {
468
Title = "anti lock fix",
469
Text = L_138_arg0
470
})
471
end
472
getgenv().TECHWAREWALKSPEED_LOADED = true
473
wait(1.5)
474
anunciar_atentado_terrorista("Press " .. TeclasWS.tecla3 .. " to turn on/off anti lock fix")
475
L_124_.KeyDown:Connect(
476
function(L_139_arg0)
477
if L_139_arg0:lower() == TeclasWS.tecla1:lower() then
478
L_129_ = L_129_ + 1
479
anunciar_atentado_terrorista("播放器速度已提高 (speed = " .. tostring(L_129_) .. ")")
480
elseif L_139_arg0:lower() == TeclasWS.tecla2:lower() then
481
L_129_ = L_129_ - 1
482
anunciar_atentado_terrorista("玩家的速度已降低 (speed = " .. tostring(L_129_) .. ")")
483
elseif L_139_arg0:lower() == TeclasWS.tecla3:lower() then
484
if L_130_ then
485
L_130_ = false
486
anunciar_atentado_terrorista("anti lock fix off")
487
else
488
L_130_ = true
489
anunciar_atentado_terrorista("anti lock fix on")
490
end
491
end
492
end
493
)
494
setreadonly(L_126_, false)
495
L_126_.__index =
496
newcclosure(
497
function(L_140_arg0, L_141_arg1)
498
local L_142_ = checkcaller()
499
if L_141_arg1 == "WalkSpeed" and not L_142_ then
500
return L_125_.CurrentWS
501
end
502
return L_128_(L_140_arg0, L_141_arg1)
503
end
504
)
505
L_126_.__newindex =
506
newcclosure(
507
function(L_143_arg0, L_144_arg1, L_145_arg2)
508
local L_146_ = checkcaller()
509
if L_130_ then
510
if L_144_arg1 == "WalkSpeed" and L_145_arg2 ~= 0 and not L_146_ then
511
return L_127_(L_143_arg0, L_144_arg1, L_129_)
512
end
513
end
514
return L_127_(L_143_arg0, L_144_arg1, L_145_arg2)
515
end
516
)
517
setreadonly(L_126_, true)
518
repeat
519
wait()
520
until game:IsLoaded()
521
local L_131_ = game:service("Players")
522
local L_132_ = L_131_.LocalPlayer
523
repeat
524
wait()
525
until L_132_.Character
526
local L_133_ = game:service("UserInputService")
527
local L_134_ = game:service("RunService")
528
local L_135_ = -0.27
529
local L_136_ = false
530
local L_137_
531
L_133_.InputBegan:connect(
532
function(L_147_arg0)
533
if L_147_arg0.KeyCode == Enum.KeyCode.LeftBracket then
534
L_135_ = L_135_ + 0.01
535
print(L_135_)
536
wait(0.2)
537
while L_133_:IsKeyDown(Enum.KeyCode.LeftBracket) do
538
wait()
539
L_135_ = L_135_ + 0.01
540
print(L_135_)
541
end
542
end
543
if L_147_arg0.KeyCode == Enum.KeyCode.RightBracket then
544
L_135_ = L_135_ - 0.01
545
print(L_135_)
546
wait(0.2)
547
while L_133_:IsKeyDown(Enum.KeyCode.RightBracket) do
548
wait()
549
L_135_ = L_135_ - 0.01
550
print(L_135_)
551
end
552
end
553
if L_147_arg0.KeyCode == Enum.KeyCode.Z then
554
L_136_ = not L_136_
555
if L_136_ == true then
556
repeat
557
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
558
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
559
game.Players.LocalPlayer.Character.Humanoid.MoveDirection * L_135_
560
game:GetService("RunService").Stepped:wait()
561
until L_136_ == false
562
end
563
end
564
end
565
)
566
end
567
)
568
local L_13_ = L_4_:NewTab("Settings")
569
local L_14_ = L_13_:NewSection("15X")
570
L_14_:NewKeybind(
571
"Keybind Gui Toggle",
572
"h",
573
Enum.KeyCode.V,
574
function()
575
L_3_:ToggleUI()
576
end
577
)
578
local L_17_ = L_4_:NewTab("ESP")
579
local L_18_ = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))()
580
local L_19_ = L_17_:NewSection("15X")
581
L_19_:NewToggle(
582
"ESP",
583
"ESP",
584
function(L_201_arg0)
585
L_18_:Toggle(L_201_arg0)
586
end
587
)
588
L_19_:NewToggle(
589
"Tracers",
590
"ESP Tracers",
591
function(L_202_arg0)
592
L_18_.Tracers = L_202_arg0
593
end
594
)
595
L_19_:NewToggle(
596
"Names",
597
"ESP Names",
598
function(L_203_arg0)
599
L_18_.Names = L_203_arg0
600
end
601
)
602
L_19_:NewToggle(
603
"Boxes",
604
"ESP Boxes",
605
function(L_204_arg0)
606
L_18_.Boxes = L_204_arg0
607
end
608
)
609
610
print("button pressed")
611
end
612
})