1 local player=game:GetService("Players").LocalPlayer; 2 local UIS=game:GetService("UserInputService"); 3 local skriptgmo=true; 4 UIS.InputBegan:Connect(function(input,GPE) 5 if GPE then return end 6 skriptgmo=not skriptgmo 7 end) 8 local parts=workspace:GetPartBoundsInRadius(player.Character:WaitForChild("HumanoidRootPart").Position,10) 9 for _,part in ipairs(parts) do 10 part.CanTouch=skriptgmo 11 end