1 | local player = game.Players.LocalPlayer |
2 | local playerGui = player:WaitForChild("PlayerGui") |
3 | local notification = Instance.new("ScreenGui") |
4 | notification.Name = "notification" |
5 | notification.Parent = playerGui |
6 | |
7 | local Background = Instance.new("Frame") |
8 | Background.Size = UDim2.new(0, 200, 0, 33) |
9 | Background.Position = UDim2.new(0.65, -200, 0.4, -50) |
10 | |
11 | Background.BackgroundColor3 = Color3.new(0, 0, 0) |
12 | Background.Parent = notification |
13 | |
14 | local countdownText = Instance.new("TextLabel") |
15 | countdownText.Text = "by lulas🍭 enjoy! (5)" |
16 | countdownText.TextColor3 = Color3.new(1, 1, 1) |
17 | countdownText.BackgroundColor3 = Color3.new(0, 0, 0, 0) |
18 | countdownText.TextSize = 15 |
19 | countdownText.Size = UDim2.new(1, 0, 1, 0) |
20 | countdownText.Parent = Background |
21 | |
22 | local countdown = 4 |
23 | local countdownInterval = 1 |
24 | |
25 | local function updateCountdown() |
26 | countdown = countdown - 1 |
27 | countdownText.Text = "by lulaslollipop🍭 (" .. countdown .. ")" |
28 | |
29 | if countdown <= 0 then |
30 | |
31 | notification:Destroy() |
32 | else |
33 | |
34 | wait(countdownInterval) |
35 | updateCountdown() |
36 | end |
37 | end |
38 | |
39 | updateCountdown() |