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anti bang

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rrixh Apr 01, 2024 Never 41
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Lua antibang_lulaslollipop.mp3 62 lines (46 loc) | 2.13 KB
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local Players = game:GetService("Players")
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local Player = Players.LocalPlayer
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local Character, Humanoid, RootPart
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local Camera = workspace.CurrentCamera
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local IsVoiding = false
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local GetNearestPlayers = function()
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if RootPart then
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for _, x in next, Players:GetPlayers() do
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if x ~= Player then
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local x_Character = x.Character
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local x_Humanoid = x_Character and x_Character:FindFirstChildWhichIsA("Humanoid")
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local x_RootPart = x_Humanoid and x_Humanoid.RootPart
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if x_RootPart and (RootPart.Position - x_RootPart.Position).Magnitude < 2 then
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for _, x in next, x_Humanoid:GetPlayingAnimationTracks() do
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if x.Animation and x.Animation.AnimationId:match("148840371") or x.Animation.AnimationId:match("5918726674") then
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return true
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end
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end
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return false
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end
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end
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end
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end
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return false
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end
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workspace.FallenPartsDestroyHeight = 0 / 0
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while true do
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Character = Player.Character
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Humanoid = Character and Character:FindFirstChildWhichIsA("Humanoid")
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RootPart = Humanoid and Humanoid.RootPart
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if GetNearestPlayers() and Humanoid and RootPart and not IsVoiding then
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IsVoiding = true
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local CurrentPosition = RootPart.Velocity.Magnitude < 50 and RootPart.CFrame or Camera.Focus
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local Timer = tick()
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repeat
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RootPart.CFrame = CFrame.new(0, -499, 0) * CFrame.Angles(math.rad(90), 0, 0)
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RootPart.AssemblyLinearVelocity = Vector3.new()
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task.wait()
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until tick() > Timer + 1
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RootPart.AssemblyLinearVelocity = Vector3.new()
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RootPart.CFrame = CurrentPosition
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Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
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IsVoiding = false
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end
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task.wait()
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end