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vxpreen Jul 06, 2024 Never 55
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Plaintext paste1.txt 421 lines (372 loc) | 12.28 KB
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-- loadstring(game:HttpGet("https://pastecode.dev/raw/ze2ryqz3/paste1.txt"))()
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local active = true
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local trueActive = true
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local dmgEnabled = true
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local visualizerEnabled = false
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local reachType = "Sphere"
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local reach = 3.2
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local visualizer = Instance.new("Part")
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visualizer.BrickColor = BrickColor.Blue()
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visualizer.Transparency = 0.3
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visualizer.Anchored = true
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visualizer.CanCollide = false
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visualizer.Size = Vector3.new(0.5,0.5,0.5)
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visualizer.BottomSurface = Enum.SurfaceType.Smooth
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visualizer.TopSurface = Enum.SurfaceType.Smooth
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visualizer.Material = Enum.Material.ForceField
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local visualizer2 = Instance.new("Part")
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visualizer2.Color = Color3.fromRGB(255, 255, 255)
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visualizer2.Transparency = 1
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visualizer2.Anchored = true
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visualizer2.CanCollide = false
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visualizer2.Size = Vector3.new(4, 0.05, 4)
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visualizer2.BottomSurface = Enum.SurfaceType.Smooth
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visualizer2.TopSurface = Enum.SurfaceType.Smooth
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local selectionbox = Instance.new("SelectionBox")
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selectionbox.Parent = visualizer2
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selectionbox.Adornee = visualizer2
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selectionbox.Color3 = Color3.fromRGB(255, 255, 255)
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selectionbox.SurfaceColor3 = Color3.fromRGB(255, 255, 255)
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selectionbox.Transparency = 0
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selectionbox.SurfaceTransparency = 0.9
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selectionbox.Visible = true
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local ProjectSFF = Instance.new("ScreenGui")
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local main = Instance.new("Frame")
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local Title = Instance.new("TextLabel")
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local Line = Instance.new("TextLabel")
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local E = Instance.new("TextLabel")
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local Etext = Instance.new("TextLabel")
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local Q = Instance.new("TextLabel")
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local Qtext = Instance.new("TextLabel")
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local R = Instance.new("TextLabel")
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local Rtext = Instance.new("TextLabel")
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local T = Instance.new("TextLabel")
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local Ttext = Instance.new("TextLabel")
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local main2 = Instance.new("Frame")
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local TextBox = Instance.new("TextBox")
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local TextButton = Instance.new("TextButton")
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local Custom = Instance.new("TextLabel")
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local F = Instance.new("TextLabel")
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local Ftext = Instance.new("TextLabel")
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local Line2 = Instance.new("TextLabel")
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ProjectSFF.Name = "Project SFF"
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ProjectSFF.Parent = game.CoreGui
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ProjectSFF.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
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main.Name = "main"
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main.Parent = ProjectSFF
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main.Active = true
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main.BackgroundColor3 = Color3.fromRGB(37, 36, 40)
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main.BackgroundTransparency = 0.200
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main.Draggable = true
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main.Position = UDim2.new(0.346640825, -52, 0.354844391, -78)
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main.Size = UDim2.new(0, 519, 0, 312)
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main.Visible = false
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Title.Name = "Title"
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Title.Parent = main
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Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Title.BackgroundTransparency = 1.000
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Title.BorderSizePixel = 0
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Title.Size = UDim2.new(0, 519, 0, 50)
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Title.Font = Enum.Font.SciFi
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Title.Text = "Woot Reach"
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Title.TextColor3 = Color3.fromRGB(255, 255, 255)
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Title.TextSize = 50.000
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Line.Name = "Line"
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Line.Parent = main
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Line.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Line.BackgroundTransparency = 1.000
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Line.BorderSizePixel = 0
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Line.Position = UDim2.new(0, 0, 0.160256416, 0)
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Line.Size = UDim2.new(0, 519, 0, 7)
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Line.Font = Enum.Font.SciFi
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Line.Text = "-------------------------------------"
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Line.TextColor3 = Color3.fromRGB(255, 255, 255)
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Line.TextSize = 50.000
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E.Name = "E "
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E.Parent = main
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E.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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E.BackgroundTransparency = 1.000
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E.BorderSizePixel = 0
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E.Position = UDim2.new(0, 0, 0.205128208, 0)
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E.Size = UDim2.new(0, 53, 0, 50)
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E.Font = Enum.Font.SciFi
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E.Text = "E"
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E.TextColor3 = Color3.fromRGB(255, 255, 255)
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E.TextSize = 50.000
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Etext.Name = "E text"
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Etext.Parent = main
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Etext.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Etext.BackgroundTransparency = 1.000
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Etext.BorderSizePixel = 0
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Etext.Position = UDim2.new(0.294797689, 0, 0.205128208, 0)
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Etext.Size = UDim2.new(0, 210, 0, 50)
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Etext.Font = Enum.Font.SciFi
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Etext.Text = "Activate reach"
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Etext.TextColor3 = Color3.fromRGB(255, 255, 255)
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Etext.TextSize = 25.000
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Q.Name = "Q"
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Q.Parent = main
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Q.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Q.BackgroundTransparency = 1.000
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Q.BorderSizePixel = 0
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Q.Position = UDim2.new(0, 0, 0.365384638, 0)
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Q.Size = UDim2.new(0, 53, 0, 50)
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Q.Font = Enum.Font.SciFi
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Q.Text = "Q"
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Q.TextColor3 = Color3.fromRGB(255, 255, 255)
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Q.TextSize = 50.000
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Qtext.Name = "Q text"
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Qtext.Parent = main
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Qtext.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Qtext.BackgroundTransparency = 1.000
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Qtext.BorderSizePixel = 0
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Qtext.Position = UDim2.new(0.321772635, 0, 0.365384638, 0)
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Qtext.Size = UDim2.new(0, 210, 0, 50)
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Qtext.Font = Enum.Font.SciFi
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Qtext.Text = "Deactivate reach"
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Qtext.TextColor3 = Color3.fromRGB(255, 255, 255)
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Qtext.TextSize = 25.000
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R.Name = "R"
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R.Parent = main
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R.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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R.BackgroundTransparency = 1.000
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R.BorderSizePixel = 0
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R.Position = UDim2.new(0, 0, 0.525641084, 0)
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R.Size = UDim2.new(0, 53, 0, 50)
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R.Font = Enum.Font.SciFi
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R.Text = "R"
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R.TextColor3 = Color3.fromRGB(255, 255, 255)
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R.TextSize = 50.000
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Rtext.Name = "R text"
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Rtext.Parent = main
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Rtext.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Rtext.BackgroundTransparency = 1.000
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Rtext.BorderSizePixel = 0
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Rtext.Position = UDim2.new(0.296724468, 0, 0.525641084, 0)
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Rtext.Size = UDim2.new(0, 210, 0, 50)
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Rtext.Font = Enum.Font.SciFi
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Rtext.Text = "Increase range (+0.5)"
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Rtext.TextColor3 = Color3.fromRGB(255, 255, 255)
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Rtext.TextSize = 25.000
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T.Name = "T"
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T.Parent = main
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T.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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T.BackgroundTransparency = 1.000
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T.BorderSizePixel = 0
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T.Position = UDim2.new(0, 0, 0.68589747, 0)
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T.Size = UDim2.new(0, 53, 0, 50)
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T.Font = Enum.Font.SciFi
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T.Text = "T"
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T.TextColor3 = Color3.fromRGB(255, 255, 255)
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T.TextSize = 50.000
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Ttext.Name = "T text"
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Ttext.Parent = main
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Ttext.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Ttext.BackgroundTransparency = 1.000
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Ttext.BorderSizePixel = 0
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Ttext.Position = UDim2.new(0.296724468, 0, 0.68589747, 0)
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Ttext.Size = UDim2.new(0, 210, 0, 50)
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Ttext.Font = Enum.Font.SciFi
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Ttext.Text = "Decrease range (-0.5)"
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Ttext.TextColor3 = Color3.fromRGB(255, 255, 255)
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Ttext.TextSize = 25.000
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main2.Name = "main2"
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main2.Parent = main
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main2.BackgroundColor3 = Color3.fromRGB(37, 36, 40)
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main2.BackgroundTransparency = 0.200
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main2.Position = UDim2.new(-0.000179930226, 0, 0.999075055, 0)
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main2.Size = UDim2.new(0, 519, 0, 65)
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TextBox.Parent = main2
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TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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TextBox.BackgroundTransparency = 0.500
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TextBox.Position = UDim2.new(0.308003008, 0, 0.127493978, 0)
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TextBox.Size = UDim2.new(0, 200, 0, 42)
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TextBox.Font = Enum.Font.SciFi
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TextBox.Text = ""
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TextBox.TextColor3 = Color3.fromRGB(0, 0, 0)
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TextBox.TextSize = 25.000
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TextButton.Parent = main2
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TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
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TextButton.BackgroundTransparency = 0.700
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TextButton.Position = UDim2.new(0.715201735, 0, 0.127205133, 0)
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TextButton.Size = UDim2.new(0, 47, 0, 42)
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TextButton.Font = Enum.Font.SciFi
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TextButton.Text = "Apply"
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TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
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TextButton.TextSize = 18.000
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Custom.Name = "Custom"
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Custom.Parent = main2
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Custom.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Custom.BackgroundTransparency = 1.000
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Custom.BorderSizePixel = 0
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Custom.Position = UDim2.new(0.0327553004, 0, 0.11474359, 0)
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Custom.Size = UDim2.new(0, 125, 0, 50)
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Custom.Font = Enum.Font.SciFi
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Custom.Text = "Custom Range"
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Custom.TextColor3 = Color3.fromRGB(255, 255, 255)
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Custom.TextSize = 25.000
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F.Name = "F"
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F.Parent = main
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F.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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F.BackgroundTransparency = 1.000
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F.BorderSizePixel = 0
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F.Position = UDim2.new(0, 0, 0.836538494, 0)
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F.Size = UDim2.new(0, 53, 0, 50)
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F.Font = Enum.Font.SciFi
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F.Text = "F"
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F.TextColor3 = Color3.fromRGB(255, 255, 255)
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F.TextSize = 50.000
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Ftext.Name = "F text"
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Ftext.Parent = main
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Ftext.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Ftext.BackgroundTransparency = 1.000
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Ftext.BorderSizePixel = 0
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Ftext.Position = UDim2.new(0.296724468, 0, 0.836538494, 0)
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Ftext.Size = UDim2.new(0, 210, 0, 50)
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Ftext.Font = Enum.Font.SciFi
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Ftext.Text = "Hide/Show hitboxes"
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Ftext.TextColor3 = Color3.fromRGB(255, 255, 255)
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Ftext.TextSize = 25.000
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Line2.Name = "Line2"
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Line2.Parent = main
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Line2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
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Line2.BackgroundTransparency = 1.000
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Line2.BorderSizePixel = 0
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Line2.Position = UDim2.new(-0.00385356462, 0, 0.974359035, 0)
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Line2.Size = UDim2.new(0, 519, 0, 7)
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Line2.Font = Enum.Font.SciFi
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Line2.Text = "-------------------------------------"
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Line2.TextColor3 = Color3.fromRGB(255, 255, 255)
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Line2.TextSize = 50.000
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repeat wait() until game.Players.LocalPlayer
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game:GetService("StarterGui"):SetCore("SendNotification", {
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Title = "Woot Reach Loaded!";
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Text = "Press X to view controls";
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Icon = "";
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Duration = 8;
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})
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local mouse = game.Players.LocalPlayer:GetMouse()
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bindx = "x"
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mouse.KeyDown:connect(function(keyx)
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if keyx == bindx then
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if main.Visible == false then
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main.Visible = true
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elseif main.Visible == true then
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main.Visible = false
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end
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end
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end)
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binde = "e"
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mouse.KeyDown:connect(function(keye)
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if keye == binde then
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dmgEnabled = true
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visualizerEnabled = true
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end
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end)
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bindq = "q"
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mouse.KeyDown:connect(function(keyq)
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if keyq == bindq then
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dmgEnabled = false
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visualizerEnabled = false
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end
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end)
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bindf = "f"
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mouse.KeyDown:connect(function(keyf)
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if keyf == bindf then
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visualizerEnabled = not visualizerEnabled
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end
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end)
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local plr = game.Players.LocalPlayer
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local function onHit(part, handle)
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local victim = part.Parent:FindFirstChildOfClass("Humanoid")
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if victim and victim.Parent ~= game.Players.LocalPlayer.Character then
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if dmgEnabled then
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for _, v in pairs(part.Parent:GetChildren()) do
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if v:IsA("Part") then
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firetouchinterest(v, handle, 0)
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firetouchinterest(v, handle, 1)
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end
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end
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else
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firetouchinterest(part, handle, 0)
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firetouchinterest(part, handle, 1)
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end
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end
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end
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local function getWhiteList()
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local wl = {}
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for _,v in pairs(game.Players:GetPlayers()) do
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if v ~= plr then
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local char = v.Character
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if char then
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for _,q in pairs(char:GetChildren()) do
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if q:IsA("Part") then
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table.insert(wl,q)
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end
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end
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end
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end
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end
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return wl
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-- nah get out of here bro
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end
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TextButton.MouseButton1Down:connect(function()
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reach = TextBox.Text
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end)
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bindr = "r"
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mouse.KeyDown:connect(function(keyr)
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if keyr == bindr then
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reach = reach + 0.5
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end
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end)
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bindt = "t"
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mouse.KeyDown:connect(function(keyt)
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if keyt == bindt then
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reach = reach - 0.5
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end
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end)
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local cooldown = false
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game:GetService("RunService").RenderStepped:connect(function()
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if not active or not trueActive then return end
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local character = plr.Character
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local rootPart = character and character:FindFirstChild("HumanoidRootPart")
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if not rootPart then return end
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if visualizerEnabled then
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visualizer.Parent = workspace
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visualizer2.Parent = workspace
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else
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visualizer.Parent = nil
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visualizer2.Parent = nil
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end
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if reach then
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if reachType == "Sphere" then
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visualizer2.Size = Vector3.new(reach*2, 0.05, reach*2)
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visualizer.CFrame = rootPart.CFrame
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-- Find parts in a region around the character
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local region = Region3.new(rootPart.Position - Vector3.new(reach, reach, reach), rootPart.Position + Vector3.new(reach, reach, reach))
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local parts = workspace:FindPartsInRegion3(region, nil, 100)
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for _, part in ipairs(parts) do
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local mag = (part.Position - rootPart.Position).magnitude
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if mag <= reach and cooldown == false then
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cooldown = true
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onHit(part, nil) -- You may adjust the onHit function call here
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wait(0.1)
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cooldown = false
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end
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end
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end
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end
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end)
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local i = 0
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while wait() do
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if i >= 0.99 then
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i = 0
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elseif i < 1 then
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i = i+0.009
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end
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local h = tonumber(i)
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local color = Color3.fromHSV(h, 1, 0.8)
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visualizer.Color = color
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selectionbox.Color3 = color
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selectionbox.SurfaceColor3 = color
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end